

▰▰▰ PERSONAL DATA
Full Name: Tomoha, Grudge-keeper of the Akakiba-Tribe
Nickname: Kibachi
Age: 15
Birthdate: December 10th
Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-rank
Hair Color: Piccy
Eye Color: Piccy
Height: 4ft 10inch
Weight: 50kg
Bloodline: Oni-Clan
Non-Combat Outfit: image represents what she commonly wears, sometimes wearing more modern clothing but having preference for Kimonos and such.
Combat Outfit: Image covers her common combat attire, sometimes she has light bits and bobs of armour on occasion.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: “Each Grudge unsettled, is a soul unrested.”
Personality: Somewhat typical for an Oni but generally deeper and more complex in presentation. She is combative, generally violent, loud, likes to posture and can be somewhat rough and brazen. On the other side, she isn’t extremely mean spirited, she can be rather considerate, even if more selective if when to be considerate it, tends to respect spiritual beliefs and the dead, especially those wronged or with lingering regrets. She’s boisterous, happy to participate in conversation, help out for no reason, able to laugh at herself and others in a non negative manner, not one to hold grudges, usually.
Tomoha’s worst traits are that she is vengeful and is very prone to righteous indignation enacting upon perceived grudges on behalf of others. Due to her spiritual beliefs, the grudges and resentment of others are things she takes upon herself to remember and act upon, asked to or not, this being done with unrelenting zeal and fervour and often concludes in violence, the breaking of things or potentially cruel act from her that she feels entirely morally justified in doing.
Village: Tanigakure
Title: Genin
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Born a member of the Akakiba Oni tribe, a survivalist tribe living on the borders of a dangerous forest and a semi-active volcano. Born Small and blonde was a sign that she had spiritual sensitivity, said traits being the sign of such and a reliable one. Thus she was given away by her parents to the tribes Spitirtualists/Shamans and raised to do the sacred duty of tending to and resolving the regrets and grudges of the tribe and local ecosystems dead. It should be clear that such a role has its pros and cons, teaching her eye for an eye type practice’s for the sake of purifying the spirits of the dead and their grudges, vengeance and retribution being a big part of such thing, that was the most important spiritual duty for one raised like her, although her spiritual roles were many.
Her upbringing as more of an outsider insider was significantly different that most of the tribe whom spent the time providing and securing their little town of sorts. Where they hunted, built, cooked, made clothes, bartered with others and fought, she studied words, emotions, their spiritual history and practices, rituals, rites, etc. Though positioned away from most of the others, limiting her interactions a little, she was not isolated, given and made to spends time learning from the others and assisting them with thing alike hunting and combat, the tribe not accepting any member to be weak, even with her sort of role. The time with others was appreciated but ensuring she was one of the most busy during her upbringing, makings her a little complacent due to being constantly told what to do, though her individuality started to stab through as she got older.
((I’ll finish history later, I’m just wanting to drop this into approval before I go out.))
▰▰▰ CLASSES AND STATS
First Class:Nin-Jutsu
▱▰▱ Elemental Mastery → Elemental Mastery: The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
Second Class:Scholar
▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
▱▰▱ Cross Class or Specialization: → Nin-jutsu – Scholar: Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.
Chakra Pool: 550
Stamina Pool: 550
Saketon Chakra Pool: 500
Chakra Element: Fire Release, Earth Release, Alcohol Release.
Chakra Color: Red/orange
Chakra Materialization: her chakra ignites like flames around her, burning off of her clothes with demonic faces forming in the apparent blaze.
Stats:
[Cap of 4]
• Strength ► 1
→→ Clever Brew master + 1
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 1
→→ Clever Brew master + 1
Strengths:
• Tomoha has a near unlimited well of energy to pull from no matter how boring or draining an activity is, leaving her rarely sleepy or lethargic.
• Is rather empathetic even if it isn’t demonstrated in the best ways. It might help she has genuine spiritual abilities and has been raised to use them for others.
• Knows lots of and how to tell many stories, parables, etc, as well as offer spiritual guidance(Of an Oni tribes sort.) and rituals, including exoticism and spiritual purges/cleanses, etc.
• She always cleans up after herself and is weirdly polite when eating, especially in the homes of others, less so at more fast foods, low service joints.
• Coming from a survivalist Oni Tribe, she’s very good at tracking, hunting and way-finding even without her sensory abilities and is relatively patient and able to use her small stature to its full effect through such experiences.
• She is an absolute monster when it comes to fire release techniques.
• Her claws are hard and sharp, serving as natural weapons along with her horns and teeth.
Weaknesses:
• Is incredibly impatient and happy to gripe about whatever is annoying her or wasting her time in that moment.
• Tends to do things by her and her Tribes morals and standards first, before putting the Villages and the general human and other races moralities and sentiments first
• Due to her spiritual practices, she stores and acts upon the resentment and grudges of others, with or without being asked to, commonly flying into a berserk rage when doing so and becoming extremely tunnel vision one enacting retribution, current objectives or rules be dammed.
• Is a scrappy type, meaning first or second insult into an argument, she’s assuredly swinging. This might also happen form many things that piss her off, on better days she threatens and challenges people but doesn’t act unless they agree.
• Has rather unrefined palette and as such, her cooking leaves much to be desired, like, she is fine with raw meat undesirable.
• The lingering grudges and resentment she absorbs and takes into herself can be taxing and this can take a toll on her health, physically or mentally. When taking them in large numbers or particularly potent Grudges, they can potentially overwhelm her.
• As an Oni, she drinks a lot, because she’s tiny, she’s not as resistant to alcohol as other Oni and resents the idea of not drinking due to her age and size.
Fears:
• The fact that she will likely turn into a vengeful Oni Spirit when she dies and need to be purged by another who shares her role.
• She fears being seen as a monster due to her abilities and her spiritual mission, the idea of getting close to others, only to be rejected for what she does. Even if she’s ok with being solitary, the idea of being ostracized and hunted as a result is frightening along with the fear of what she might do IF such a thing were to happen.
• Human medical procedures and facilities upset and worry her, having some strange human or Oni and the like poke and prod and be in charge of sticking her back together is rather upsetting to her. She doesn’t like needles or shots, the whole shebang, also finding the whole thing rather embarrassing.
•
Modifiers:
• + 100 Skelton pool (from PA)
• Fire Jutsu one rank lower and only need somatic gestures to cast
• Overwhelming fire release
• Overwhelming Drunken Fist
• + 2 PA’s from timeskip event bonus.
Personal Attributes:
▱▰▱ Mountain clan | • Oni are able to korabo suiton and sake techniques without the sake being reduced in strength. These can be korabo'd for one activation every two posts. In this circumstance, sake creation techniques are unnecessary but an augment needs to be paid for to korabo with the suiton technique. The Oni starts with [2] additional taijutsu styles upon creation.
▱▰▱ Clever Brew Master | • The Oni receives two additional customs per body rank to produce new brew types. They are able to cast bloodline techniques through somatic movements. Their saketon pool is increased by 100. The Oni receives [1] point of strength and endurance at D-Rank and a second point of strength and endurance at B-Rank.
▱▰▱ Ogrelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.
▱▰▱ The Grudge in the Flames | When performing Fire Jutsu, the techniques are filled with fearful images, faces of ancient and demonic seeming Oni expounding their grudges and cursing her flames. Her flames harm on the spiritual level, causing 3 points of Tenketsu Rot per rank of the fire jutsu used, also capable of interacting with things that exist in a purely spiritual state.
(Special Ninjutsu PA from elemental mastery.)
▱▰▱ Child of Fire | Tomoha’s specific tribe tend to focus on fire release techniques, allowing her to both cast them with simply, somatic gestures and reduce the cost of fire release techniques by one rank. (2 PA cost.)
▱▰▱ Extra swig | +100 to Saketon pool.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0}
XP: 0 [2k Exp from Timeskip reward.]
Passive XP: 0
Shinobi Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
• Gourd
• 2 D-rank scrolls
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
• Ninjutsu | 00 / 20
• Genjutsu | 00 / 10
• Iryojutsu | 00 / 00
• Taijutsu Styles | 00 / 01
• Bukijutsu Styles | 00 / 01
• Fuuin | 00 / 00
• Sensory | 00 / 00
Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1}
•
{Replace this with Element 2}
•
Bloodline
• {Remove if none}
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Full Name: Tomoha, Grudge-keeper of the Akakiba-Tribe
Nickname: Kibachi
Age: 15
Birthdate: December 10th
Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D-rank
Hair Color: Piccy
Eye Color: Piccy
Height: 4ft 10inch
Weight: 50kg
Bloodline: Oni-Clan
Non-Combat Outfit: image represents what she commonly wears, sometimes wearing more modern clothing but having preference for Kimonos and such.
Combat Outfit: Image covers her common combat attire, sometimes she has light bits and bobs of armour on occasion.
▰▰▰ SOCIAL AND PERSONALITY
Nindo: “Each Grudge unsettled, is a soul unrested.”
Personality: Somewhat typical for an Oni but generally deeper and more complex in presentation. She is combative, generally violent, loud, likes to posture and can be somewhat rough and brazen. On the other side, she isn’t extremely mean spirited, she can be rather considerate, even if more selective if when to be considerate it, tends to respect spiritual beliefs and the dead, especially those wronged or with lingering regrets. She’s boisterous, happy to participate in conversation, help out for no reason, able to laugh at herself and others in a non negative manner, not one to hold grudges, usually.
Tomoha’s worst traits are that she is vengeful and is very prone to righteous indignation enacting upon perceived grudges on behalf of others. Due to her spiritual beliefs, the grudges and resentment of others are things she takes upon herself to remember and act upon, asked to or not, this being done with unrelenting zeal and fervour and often concludes in violence, the breaking of things or potentially cruel act from her that she feels entirely morally justified in doing.
Village: Tanigakure
Title: Genin
Local Reputation: 0 Fame/Infamy {starts at 0}
Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Born a member of the Akakiba Oni tribe, a survivalist tribe living on the borders of a dangerous forest and a semi-active volcano. Born Small and blonde was a sign that she had spiritual sensitivity, said traits being the sign of such and a reliable one. Thus she was given away by her parents to the tribes Spitirtualists/Shamans and raised to do the sacred duty of tending to and resolving the regrets and grudges of the tribe and local ecosystems dead. It should be clear that such a role has its pros and cons, teaching her eye for an eye type practice’s for the sake of purifying the spirits of the dead and their grudges, vengeance and retribution being a big part of such thing, that was the most important spiritual duty for one raised like her, although her spiritual roles were many.
Her upbringing as more of an outsider insider was significantly different that most of the tribe whom spent the time providing and securing their little town of sorts. Where they hunted, built, cooked, made clothes, bartered with others and fought, she studied words, emotions, their spiritual history and practices, rituals, rites, etc. Though positioned away from most of the others, limiting her interactions a little, she was not isolated, given and made to spends time learning from the others and assisting them with thing alike hunting and combat, the tribe not accepting any member to be weak, even with her sort of role. The time with others was appreciated but ensuring she was one of the most busy during her upbringing, makings her a little complacent due to being constantly told what to do, though her individuality started to stab through as she got older.
((I’ll finish history later, I’m just wanting to drop this into approval before I go out.))
▰▰▰ CLASSES AND STATS
First Class:Nin-Jutsu
▱▰▱ Elemental Mastery → Elemental Mastery: The user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class.
Second Class:Scholar
▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
▱▰▱ Cross Class or Specialization: → Nin-jutsu – Scholar: Able to gain five additional custom slots. In addition the user is able to cast ninjutsu on sealing tags they carry in their inventory by paying the total cost of the technique plus an additional D Rank amount of chakra. These tags are placed on a time up to one post for each body rank of the user and must be specified as to the number of posts it takes to detonate upon creation.
Chakra Pool: 550
Stamina Pool: 550
Saketon Chakra Pool: 500
Chakra Element: Fire Release, Earth Release, Alcohol Release.
Chakra Color: Red/orange
Chakra Materialization: her chakra ignites like flames around her, burning off of her clothes with demonic faces forming in the apparent blaze.
Stats:
[Cap of 4]
• Strength ► 1
→→ Clever Brew master + 1
• Speed ► 0
→→ N/A
• Agility ► 0
→→ N/A
• Endurance ► 1
→→ Clever Brew master + 1
Strengths:
• Tomoha has a near unlimited well of energy to pull from no matter how boring or draining an activity is, leaving her rarely sleepy or lethargic.
• Is rather empathetic even if it isn’t demonstrated in the best ways. It might help she has genuine spiritual abilities and has been raised to use them for others.
• Knows lots of and how to tell many stories, parables, etc, as well as offer spiritual guidance(Of an Oni tribes sort.) and rituals, including exoticism and spiritual purges/cleanses, etc.
• She always cleans up after herself and is weirdly polite when eating, especially in the homes of others, less so at more fast foods, low service joints.
• Coming from a survivalist Oni Tribe, she’s very good at tracking, hunting and way-finding even without her sensory abilities and is relatively patient and able to use her small stature to its full effect through such experiences.
• She is an absolute monster when it comes to fire release techniques.
• Her claws are hard and sharp, serving as natural weapons along with her horns and teeth.
Weaknesses:
• Is incredibly impatient and happy to gripe about whatever is annoying her or wasting her time in that moment.
• Tends to do things by her and her Tribes morals and standards first, before putting the Villages and the general human and other races moralities and sentiments first
• Due to her spiritual practices, she stores and acts upon the resentment and grudges of others, with or without being asked to, commonly flying into a berserk rage when doing so and becoming extremely tunnel vision one enacting retribution, current objectives or rules be dammed.
• Is a scrappy type, meaning first or second insult into an argument, she’s assuredly swinging. This might also happen form many things that piss her off, on better days she threatens and challenges people but doesn’t act unless they agree.
• Has rather unrefined palette and as such, her cooking leaves much to be desired, like, she is fine with raw meat undesirable.
• The lingering grudges and resentment she absorbs and takes into herself can be taxing and this can take a toll on her health, physically or mentally. When taking them in large numbers or particularly potent Grudges, they can potentially overwhelm her.
• As an Oni, she drinks a lot, because she’s tiny, she’s not as resistant to alcohol as other Oni and resents the idea of not drinking due to her age and size.
Fears:
• The fact that she will likely turn into a vengeful Oni Spirit when she dies and need to be purged by another who shares her role.
• She fears being seen as a monster due to her abilities and her spiritual mission, the idea of getting close to others, only to be rejected for what she does. Even if she’s ok with being solitary, the idea of being ostracized and hunted as a result is frightening along with the fear of what she might do IF such a thing were to happen.
• Human medical procedures and facilities upset and worry her, having some strange human or Oni and the like poke and prod and be in charge of sticking her back together is rather upsetting to her. She doesn’t like needles or shots, the whole shebang, also finding the whole thing rather embarrassing.
•
Modifiers:
• + 100 Skelton pool (from PA)
• Fire Jutsu one rank lower and only need somatic gestures to cast
• Overwhelming fire release
• Overwhelming Drunken Fist
• + 2 PA’s from timeskip event bonus.
Personal Attributes:
▱▰▱ Mountain clan | • Oni are able to korabo suiton and sake techniques without the sake being reduced in strength. These can be korabo'd for one activation every two posts. In this circumstance, sake creation techniques are unnecessary but an augment needs to be paid for to korabo with the suiton technique. The Oni starts with [2] additional taijutsu styles upon creation.
▱▰▱ Clever Brew Master | • The Oni receives two additional customs per body rank to produce new brew types. They are able to cast bloodline techniques through somatic movements. Their saketon pool is increased by 100. The Oni receives [1] point of strength and endurance at D-Rank and a second point of strength and endurance at B-Rank.
▱▰▱ Ogrelord | The Oni's saketon pool is increased by 200. Sake used by the Oni remove or restore chakra from the target two ranks below the rank brewed for poisonous or medicinal brews respectively. The Oni restores an additional 50 saketon per post passively. The Oni's stamina is increased by 200 and taijutsu techniques cost 10 stamina less at a minimum of 5.
▱▰▱ The Grudge in the Flames | When performing Fire Jutsu, the techniques are filled with fearful images, faces of ancient and demonic seeming Oni expounding their grudges and cursing her flames. Her flames harm on the spiritual level, causing 3 points of Tenketsu Rot per rank of the fire jutsu used, also capable of interacting with things that exist in a purely spiritual state.
(Special Ninjutsu PA from elemental mastery.)
▱▰▱ Child of Fire | Tomoha’s specific tribe tend to focus on fire release techniques, allowing her to both cast them with simply, somatic gestures and reduce the cost of fire release techniques by one rank. (2 PA cost.)
▱▰▱ Extra swig | +100 to Saketon pool.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0}
XP: 0 [2k Exp from Timeskip reward.]
Passive XP: 0
Shinobi Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Crafting Trees
• {First Tree Here} || → {Current Title}
• {Second Tree Here} || → {Current Title}
• {Third Tree Here} || → {Current Title}
• {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Career Profession Titles
• {Profession} || → {Current Title}
• {Profession} || → {Current Title}
Career Profession Missions Complete: {all start at 0}
D Rank | 0
C Rank | 0
B Rank | 0
A Rank | 0
S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
▰▰▰ INVENTORY
• Gourd
• 2 D-rank scrolls
•
•
•
•
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
• Ninjutsu | 00 / 20
• Genjutsu | 00 / 10
• Iryojutsu | 00 / 00
• Taijutsu Styles | 00 / 01
• Bukijutsu Styles | 00 / 01
• Fuuin | 00 / 00
• Sensory | 00 / 00
Maruton:
• Kai | Rank X | Default
• Henge no Jutsu | Rank E | Default
• Bunshin no Jutsu | Rank E | Default
• Substitution Technique | Rank E | Default
• Art of Walking on Water | Rank D | Default
• Art of Walking on Walls | Rank D | Default
• Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1}
•
{Replace this with Element 2}
•
Bloodline
• {Remove if none}
Genjutsu
Illusory
• {Remove if none}
Enchantment
• {Remove if none}
Instance
• {Remove if none}
Chain
• {Remove if none}
Taijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
Bukijutsu {Remove if none}
{Style name here}
• {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT
Learned E Rank Technique
•
Learned E Rank Technique
•