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Posted: Tue Jun 17, 2014 3:59 pm
iLL iNTENT Well Keen is something that only applies to slashing weapons. Unarmed strike is bludgeoning, so that's something that wouldn't apply I'm afraid, unless you found a way to deal slashing damage with the unarmed strike. Long nails? Seems to work for Vampires.
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Posted: Tue Jun 17, 2014 4:37 pm
Is it too late to join this campaign? looks like a lot of fun xD and would love to play in one.
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Posted: Tue Jun 17, 2014 4:49 pm
Kurai Kizoku Is it too late to join this campaign? looks like a lot of fun xD and would love to play in one. Just started today. EXP Track? And should I use the Horses base stats or the stats used in the Animal companion chart?
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Posted: Tue Jun 17, 2014 5:16 pm
Kurai Kizoku Is it too late to join this campaign? looks like a lot of fun xD and would love to play in one. Nope, was just posted, you're more than welcome to join Amarylli EXP Track? And should I use the Horses base stats or the stats used in the Animal companion chart? Medium track. And you'll start with the base horse stats, with the bonuses indicated on the chart at your level. You should make a separate sheet for your mount, as it'll basically be a secondary character in its own right with all the bonuses it'll be getting.
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Posted: Tue Jun 17, 2014 5:18 pm
I've updated the main post with further information regarding character creation and how ancestral arms will work
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Posted: Tue Jun 17, 2014 5:18 pm
iLL iNTENT Medium track. And you'll start with the base horse stats, with the bonuses indicated on the chart at your level. You should make a separate sheet for your mount, as it'll basically be a secondary character in its own right with all the bonuses it'll be getting. Oh so I just add them onto it. Alright.
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Posted: Tue Jun 17, 2014 5:30 pm
Horsie. Rashomon And Samurai AriaNOWAIT Don't look. Finished before seeing updates.
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Posted: Tue Jun 17, 2014 5:50 pm
Amarylli Horsie. Rashomon And Samurai AriaNOWAIT Don't look. Finished before seeing updates. lol, no rush, take your time
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Posted: Tue Jun 17, 2014 6:09 pm
xD sweet, what classes have been spoken for?
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Posted: Tue Jun 17, 2014 6:18 pm
Kurai Kizoku xD sweet, what classes have been spoken for? Samurai and monk have been spoken for, and interest has been shown in a summoner character, that's about it so far. As I said, this just started today, so not a lot is set yet.
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Posted: Tue Jun 17, 2014 6:21 pm
iLL iNTENT Kurai Kizoku xD sweet, what classes have been spoken for? Samurai and monk have been spoken for, and interest has been shown in a summoner character, that's about it so far. As I said, this just started today, so not a lot is set yet. xD cool, loved the oracle class, so will likely use that with a kitsune ^_^.
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Posted: Tue Jun 17, 2014 6:28 pm
Kurai Kizoku iLL iNTENT Kurai Kizoku xD sweet, what classes have been spoken for? Samurai and monk have been spoken for, and interest has been shown in a summoner character, that's about it so far. As I said, this just started today, so not a lot is set yet. xD cool, loved the oracle class, so will likely use that with a kitsune ^_^. Cool. There's actually a bit of extra lore regarding oracles in the kitsune racial description, in that kitsune born with white fur and pale eyes are often chosen as oracles Just an extra tidbit of into to keep in mind.
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Posted: Tue Jun 17, 2014 6:30 pm
iLL iNTENT Kurai Kizoku iLL iNTENT Kurai Kizoku xD sweet, what classes have been spoken for? Samurai and monk have been spoken for, and interest has been shown in a summoner character, that's about it so far. As I said, this just started today, so not a lot is set yet. xD cool, loved the oracle class, so will likely use that with a kitsune ^_^. Cool. There's actually a bit of extra lore regarding oracles in the kitsune racial description, in that kitsune born with white fur and pale eyes are often chosen as oracles Just an extra tidbit of into to keep in mind. xD will get started on a character right away then ^_^
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Posted: Tue Jun 17, 2014 7:03 pm
Horsie. RashomonAnd Samurai AriaOkay now you can look c: Decided to help shape the land a bit.
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Posted: Tue Jun 17, 2014 7:35 pm
Well on your weapon, you can only afford a +1 bonus right now. Adding both deadly and valiant would bring it up to a total of a +3 bonus, which would cost 18,000. Deadly can't be applied to a katana anyhow. Deadly only goes on a weapon that usually deals nonlethal damage, such as a whip, or sap. Valiant could be applied, but a weapon needs to have at least a +1 bonus before a special ability can be applied. I see a lot of players, and even DMs make mistakes when making magic weapons and armor. I'm thinking of actually writing up a tutorial and posting it in its own thread as kind of a PSA EDIT: Also, a longbow can't be used on horseback. If you're wanting to do some mounted archery, you'll need a shortbow.
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