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Posted: Thu Jul 21, 2011 6:53 pm
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Posted: Thu Jul 21, 2011 6:56 pm
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Posted: Sat Jul 23, 2011 6:46 pm
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Posted: Sat Jul 23, 2011 10:00 pm
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Posted: Tue Jul 26, 2011 4:33 pm
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Posted: Tue Jul 26, 2011 11:34 pm
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Posted: Thu Jul 28, 2011 1:32 am
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Posted: Thu Jul 28, 2011 12:54 pm
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Posted: Thu Jul 28, 2011 12:56 pm
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Posted: Fri Aug 05, 2011 11:08 am
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Posted: Fri Aug 05, 2011 11:15 am
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Lythe Aeon What are characteristics of "gravity manipulation"? The only time I've ever seen "gravity" used was in Final Fantasy and claiming that "a great dark ball engulfed the enemy"....well...that lacks obviously needed description (: like....what happens inside that ball...I've always wondered. haha.
Gravity isn't a "great dark ball engulfing the enemy"- that's just a visual representation of the magic that is warping the gravity in a specific location.
And that, there, is where the magic of Gravity comes into play.
Gravity is a 'universal constant', or a planetary force. We are all subject to gravity, at all times, as long as we are on the planet earth. (Or whatever planet your RP is taking place on- but the creator is PROBABLY going to have its gravity laws play by the same rules as earth's- it is just easier that way.)
The MAGIC, if you will, of being able to manipulate gravity, is tricky. You have to first decided whether your character can limit the effect of the spell, or whether you're going to simply erase the law of gravity from the world- thereby effecting the whole planet. You may not mean to, but if your character is the first one to attempt the spell in known history of your world, then you may make a mistake. A very, very costly mistake.
A planet with no gravity will fall apart and/or explode. A planet with too much gravity for its mass will implode.
Now, if you can limit the force of the spell, that's different- you could allow people to float and/or fly, because they are no longer subject to the same rules of gravity- or you could immobilize them by doing the exact opposite. If you can truly limit the spell, imagine localizing a field of dense gravity around an enemy's hand, who was charging at you with a sword- suddenly, the enemy will topple hand-first to the earth, and while the rest of his body is his to command, unless he has inhuman strength, he may not be able to lift his hand again. It may even be crushed by the sheer impact of the earth against his extra-gravity-hand.
Does that all make sense, Lythe?
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Posted: Fri Aug 05, 2011 1:32 pm
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Posted: Fri Aug 05, 2011 1:53 pm
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@Zylo - I love the fact that you're talking about the weakness of telekinesis, though I think you have telekinesis and telepathy confused.
Telepathy- the ability to transmit and receive messages/thoughts through mental communication. Stemming off into several branches of psychic powers, such as shielding thoughts, projecting one's astral self, memory wiping, projecting the mind into the body of another, chron-scanning (mind reading across the time line, rare ability but people can do it), premonition, precognition (seeing events some where else in the world not the future), ect.
The weakness you described tends to go for telepaths. Note not EVERY telepath is a telekinetic, just like not ever telekinetic is telepath though there are cases where there are people like that.
Telekinesis on the other hand is the ability to manipulate the physical world with though, basically moving objects with the mind. Dependning on the strength of the telepath, some can even manipulate the molecular structure of things. But the rule of thumb with a telekinetic, MOST can't lift more than what they can physically lift or in some cases up to 2 times their body weight any more then it's unlikely for them to move it. Like I said there are rare occasions w here there is a telekinetic who can move large objects.
@Kami I'm thinking about making a character with Sound manipulation for an rp that's being made as well. She's a singer as well. Manipulating sound/tone through voice is the easiest feat to do...but I believe that sound is such a versatile power, like if something drops, your character can amplify the sound to supersonic levels...causing damage that way, muting sounds, such as body movement or breathing, ect.
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Posted: Fri Aug 05, 2011 11:34 pm
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Posted: Sat Aug 06, 2011 3:26 pm
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