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Posted: Wed Sep 30, 2009 3:09 pm
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Posted: Wed Sep 30, 2009 3:40 pm
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Posted: Wed Sep 30, 2009 3:52 pm
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Posted: Thu Oct 01, 2009 9:28 pm
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Posted: Fri Oct 02, 2009 7:43 am
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Ok. Shin, first thing's first. You're an INQUISITOR. A Newbie to the group. You won't get shiny awesome stuff or even the ability to use them for a bit. But I got an idea.
Everyone listen up.
You see, I have this thing called the Inquisitor's Handbook. It provides these things called Background Packages. For a certain portion of the 400 xp you start with, you gain some interesting things, but usually with some form of other drawback. I will use this 200 point cost background for the assassin. Shin, just so you know, there are two other backgrounds and I can explain them to you if you want to have one.
This 200xp cost one is called: Astral Knives. You have to be a Void Born.
You gain: Ciphers (Secret Society--Astral Knives) (Int), Deceive (Fel). Treat Forbidden Lore (Warp)(Int) and Tech Use (Int) as Basic Skills.
Also: Gain 1d5 corruption points. If it becomes generally known that you are of the Astral Knives, you may suffer the wrath of the Arbites, witch hunters, and Inquistors less "understanding" than their masters.
This is cause the whole group was deemed heretics after some worshipers of Ruinous Powers infiltrated the group and started tainting em. Of course the Inquisition has round up Untainted survivors to use as spies and killers.
You know, I'll go ahead and post the other two.
Next is a 300point background for Feral, Imperial and Hive worlders.
They're the Moritat. They're an Imperial Death Cult far older than the Calixis itself.
Apply the following: Fellowship -5, gain Climb (S), Secret Tongue (Moritat) (Int), Shadowing (Agi), and Silent Move (Agi). Gain talent: Jaded. Begin with 1d5 insanity points. Replace normal starting equipment with: Mono-sword, 6 throwing knives, Crossbow-pistol and 20 bolts, grapnel and line, equipment harness, 3 does of stimm, protective bodyglove (2 AP Primitive to Body, Arms, Legs)
The Bloody Edge (trait): the Moritat disdain many modern weapons as crude and spiritually unfulfilling, preferring instead the sacred edge of the blade. As a result, they must pass a Hard (-20) Willpower Test to use any weapon lacking an "edge" in combat (thrown blades, knives, and arrows are fine) unless they obviously have no chance of harming their enemy otherwise. However, such is their deadly artistry at bloodletting, any edged weapon wielded by them counts as having the Tearing quality when used against living targets.
(AKA, bladed weapons gain the ability to roll 2 damage dice and pick the one you want against living targets)
The last is the Sons of Dispater. A guild of hired assassins.
This is a 100xp background with no homeworld prereq.
Gain Common Lore (Underworld)(Int), Intimidate (S), and Security (Ag) as skils. Exchange the sword for a stub automatic, a silencer, and 2 clips of ammo.
If you break or renege on a contract--even at the Inquisition's behest--and let the information of your breaking or renege of it leak out, you get a Death Mark and everyone else in the guild is now going to kill you on sight.
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Posted: Fri Oct 02, 2009 7:44 am
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Posted: Fri Oct 02, 2009 9:13 pm
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Posted: Sat Oct 03, 2009 5:32 am
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Posted: Sat Oct 03, 2009 11:22 pm
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Posted: Sun Oct 04, 2009 3:10 pm
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Posted: Sun Oct 04, 2009 4:29 pm
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Posted: Sun Oct 04, 2009 9:24 pm
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Posted: Sun Oct 04, 2009 9:56 pm
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Posted: Sun Oct 04, 2009 10:27 pm
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Posted: Mon Oct 05, 2009 5:29 am
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