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Posted: Thu Jul 19, 2012 1:40 am
Renati Type outsider(native) 3 RP Size Tiny 4 RP Base Speed Slow Speed -1 RP Flight (8 RP) flight speed 50 av Ability Score Mixed Weakness (–2 RP) [-4 str, +2 dex, +2 int, -2 cha] Languages Xenophobic 0 RP Racial Traits Senses Racial Traits Darkvision 60 ft. Light Blindness (–2 RP) 10 RP Total In that case Often called, lesser imps, do to there many similarities with the devils. The only differences with the common imp and them, Renati run on all fours, and have no stinger on the end of their tail. Their skin and eyes varies in color; skin ranging black to tan or green and eyes black or red. They live in nomadic clans, flying from cave to cave following the train of game and fish they feed on. Their leaders are selected based on the oldest and wisest members. Laws are more held in place as a way to act, not a strict code. Crimes are tried on the bases on the reason for the crime than the breaking of the law. The stiffest punishment a clan would bestow on a Renati, is exile. In which the exiled Renati, isn't allowed to trade, hunt, or reseve any aide from the clan it's self. If a member of the clan is found aiding the exile, then that member is also exiled. Trading with members of outside races, is done by two people, artificiis and his apprentice and guardian, Tiro. On their travels, the clan often comes a crossed rare gems, and other small natural substances that they trade, with their crafts, with travelers. Other than the artificiis and tiro, the clan normally has no interaction with other races. An exile might have better dealings with other races, but as a whole Renati are werry of other races for their close appearance to the imps, and because of this, they have been hunted before. Renati have a long history of trading things they scavenged form the wilderness, along with crafting small works of art, to writing magical scrolls. mostly small things that they can move with ease Does this help? An Renati out side of his clan would be ether someone who left the clan or someone who is an exile... either way they aren't allowed back in. With out the leader's okay
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Posted: Thu Jul 19, 2012 8:15 am
Alzzak Renati Type outsider(native) 3 RP Size Tiny 4 RP Base Speed Slow Speed -1 RP Flight (8 RP) flight speed 50 av Ability Score Mixed Weakness (–2 RP) [-4 str, +2 dex, +2 int, -2 cha] Languages Xenophobic 0 RP Racial Traits Senses Racial Traits Darkvision 60 ft. Light Blindness (–2 RP) 10 RP Total In that case Often called, lesser imps, do to there many similarities with the devils. The only differences with the common imp and them, Renati run on all fours, and have no stinger on the end of their tail. Their skin and eyes varies in color; skin ranging black to tan or green and eyes black or red. They live in nomadic clans, flying from cave to cave following the train of game and fish they feed on. Their leaders are selected based on the oldest and wisest members. Laws are more held in place as a way to act, not a strict code. Crimes are tried on the bases on the reason for the crime than the breaking of the law. The stiffest punishment a clan would bestow on a Renati, is exile. In which the exiled Renati, isn't allowed to trade, hunt, or receive any aide from the clan it's self. If a member of the clan is found aiding the exile, then that member is also exiled. Trading with members of outside races, is done by two people, artificiis and his apprentice and guardian, Tiro. On their travels, the clan often comes across rare gems, and other small natural substances that they trade, with their crafts, with travelers. Other than the artificiis and tiro, the clan normally has no interaction with other races. An exile might have better dealings with other races, but as a whole Renati are wary of other races for their close appearance to the imps, and because of this, they have been hunted before. Renati have a long history of trading things they scavenged form the wilderness, along with crafting small works of art, to writing magical scrolls. mostly small things that they can move with ease . Does this help? An Renati out side of his clan would be ether someone who left the clan or someone who is an exile... either way they aren't allowed back in. With out the leader's okay To be perfectly honest, for me, it doesn't help. I'm going to vote no with or without history. iLL and Terei are gonna have to be the ones to decide if you can use this.
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Posted: Thu Jul 19, 2012 5:43 pm
Oh god I can feel the butthurt already.
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Posted: Thu Jul 19, 2012 5:54 pm
I just hope I'm accepted, cause I did all that work T.T
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Posted: Thu Jul 19, 2012 6:12 pm
YOU'VE BEEN INTO FARMER MAGGOTS' CROPS!
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Posted: Thu Jul 19, 2012 6:26 pm
(Can someone fill me in on the zest of this campaign since I kind of signed up blindly? As I said before 27 pages tldr)
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Posted: Thu Jul 19, 2012 6:30 pm
Mongooseh (Can someone fill me in on the zest of this campaign since I kind of signed up blindly? As I said before 27 pages tldr) the characters are in limbo... a plane tied to all for elemental planes. Each character gets a time to play dm, but their character sits out.. as they are holding some orb that builds the realm to their memory
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Posted: Thu Jul 19, 2012 6:42 pm
Awww s**t... Didn't realise I would have to dm... What's the expected length a module or dungeon?
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Posted: Thu Jul 19, 2012 7:00 pm
Mongooseh Awww s**t... Didn't realise I would have to dm... What's the expected length a module or dungeon? your call, and you have some time to prepare, first it is ILL then after is up in the air... more so with me stepping down
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Posted: Thu Jul 19, 2012 7:14 pm
Still need confirmation that I am in before I start working on anything.
Edit: Though with the dark souls art I just downloaded I am quite inspired. Pictures make everything better.
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Posted: Fri Jul 20, 2012 4:45 pm
Lady Lizabee YOU'VE BEEN INTO FARMER MAGGOTS' CROPS! Well, Someone had to harvest them, may as well make a buck off of them, LOL!!!
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Posted: Fri Jul 20, 2012 9:07 pm
I'm back! (TTuTT)/ ;u; You looked after the thread all by yourself! -pats head- Unless I'm missing something, you have too many spent skill points. (It should be 10, instead of 20)I like your BG, though. It makes your average fighter into something greater, right? ^u^ I don't really understand how the iron golem stuff fits in, though. And I'm not really seeing their personality. There are still many different types of people that can develop from that kind of BG. Are they amazingly optimistic? Paranoid? Hard as nails? Going on a downward spiral? But I appreciate a heavy. :'D So ++ for you. Oh, and you forgot to fill in languages. ^u^;; Even though you only speak Common.... It may help you to fill out "extra" boxes, even if it's only the basics. For DMing, it'll be a "campaign" into a plane for each DM session. It prevents people from messing with other storylines and allows there to be time-skips to allow for a different "campaign" into the same plane. Nope. Homebrew is homebrew. Anything that's not official for PF is out. ^u^ Looked at your sheet: I thought the coven was xenophobic? How did the buccaneer get in? C'mon, aron! I thought we went through this already! Xenophobic = No new people, no matter the situation.
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Posted: Fri Jul 20, 2012 9:31 pm
xX_Terei_Xx ^u^ Looked at your sheet: I thought the coven was xenophobic? How did the buccaneer get in? C'mon, aron! I thought we went through this already! Xenophobic = No new people, no matter the situation. He was never in the coven, it was destroyed before he moved to the village, which was shortly after they were destroyed, and basically befriended Valia's mother, and helped the village as best he could. Heres the line that states it: " In his younger days, he was a buccaneer that had actually spent some time in her mother's care after the coven was destroyed. "
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Posted: Fri Jul 20, 2012 9:41 pm
:'D And this is why Terei shouldn't read after a long day. Alright, your sheet looks good. Although, I probably should get a second opinion on that....=u=;;
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Posted: Fri Jul 20, 2012 9:43 pm
xX_Terei_Xx Although, I probably should get a second opinion on that....=u=;; Rafe said it looked good.
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