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Reply [D&D 4e] The Earth's Upheaval
The Earth's Upheaval OOC - Out of Character Thread Goto Page: [] [<<] [<] 1 2 3 ... 22 23 24 25 26 27 [>] [»|]

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Psychofish

Dedicated Loiterer

PostPosted: Mon Oct 23, 2017 5:27 am
So I accidentally made my post for this in another subforum. Rain said something that sounded like he can move it, but hasn't yet, so I'm giving it a little more time before I delete it and reroll here.

Also, I don't see what else these dwarves need all those pants for right now.  
PostPosted: Mon Oct 23, 2017 6:21 pm
SCN, you have a good idea there. I'll give it a shot next pass if we're still short, though I think we'll be good to go.  

Raganui Minamoto

Distinct Prophet


Psychofish

Dedicated Loiterer

PostPosted: Fri Nov 10, 2017 9:06 am
Currently debating if I want to have Shi give a fake name, specifically because Tawny is talking about telling poems, and she doesn't want her whereabouts getting to the wrong people. But I'm not sure if that's just too much of a pain to ask everyone (and myself) to remember a false name for her. sweatdrop  
PostPosted: Sat Nov 11, 2017 3:35 pm
For those that were curious, the 5 healing potions was a reward for succeeding the skill challenge; else, the ambassadors would have to use them all to make up for your incompetence if you failed 4laugh  

Rain Yupa
Captain

Enduring Member


SCN_ Grey_fox
Crew

PostPosted: Mon Nov 13, 2017 7:44 am
Psychofish
sending off a humanoid sacrifice was a little cold even for her.


It is only a sacrifice if something is lost, like Thork's life, other wise it is LOTS OF EXP.... and a path for those poor trapped and wounded dwarfs to take and regroup at the embassy... But, mostly LOTS AND LOTS OF EXP!! xp

Edit: Thork would only leave if everyone else wants him to do so... just an fyi...  
PostPosted: Mon Nov 13, 2017 8:23 am
Oh, no worries. I'm hoping the party sticks together either way and I loved that Thork wanted to go at it by the front door. Character is good! That's all written solely in Shi's voice, and she's not used to working with people who are interested in a clean, fair fight you could say. =p

She's likely to be a bit slow to trust, I'm just letting her do her thing as long as it's not going so far as to jeopardize or backstab the party without very real provocation- if it gets that far I'd have to reconsider my character before continuing since it might hurt play for others.  

Psychofish

Dedicated Loiterer


SCN_ Grey_fox
Crew

PostPosted: Mon Nov 13, 2017 10:31 am
To be honest, the only reason Thork would want to go to the main gate first(besides the battle, he is 9/10th orc after all....) is that there could be people in trouble who are trapped there.

Which is why I argued with myself over making him a paladin, but I dislike most of the 4e gods(Bane, and Sehanine; are the only two I liked) and hate that they removed that a divine class could follow an ideal or universal concept; instead of a god. Jerks....

I am pretty sure, I said that already... sweatdrop  
PostPosted: Mon Nov 13, 2017 4:59 pm
This is true! Shi would not consider it worth it but if the party wants to hit up the main gate I'm game. She's going to risk going alone to find out if she can sneak past something that shouldn't be able to hear or see anything in the first place.

And I do wish they had some options like that for Paladins, but I've never felt at a loss for 4e when I've gone to concept building- yet to be able to play one. Mostly because so the only two who really feel like the fall into the trap of you ending up playing a generic lawfulgood only paladin of 3.5 are Pelor and Bahamut (assuming you'd embrace dwarfiness as hard as possible for a Moradin one) but of the good dieties Sehanine is definitely one of my favorites for them because she's least inside the archetype. Originally I'd been talking paladins for this actually, and my two concepts had been a (partially) redeemed scoundrel and philanderer paladin of Sehanine or essentially a militant librarian paladin of Ioun.  

Psychofish

Dedicated Loiterer


Plainsfox

Romantic Paladin

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PostPosted: Mon Nov 13, 2017 6:41 pm
For the record, Aelgeirr is very OK with Thork taking the front while they slink in from the sides.  
PostPosted: Mon Nov 13, 2017 10:50 pm
Plainsfox
For the record, Aelgeirr is very OK with Thork taking the front while they slink in from the sides.


If Aelgeirr voiced this, Isres would be able to tell (via his earlier Nature roll) that the two entrances aren't exactly near each other, and it would be a long time before you'd reunite, if you ever did at all.  

Rain Yupa
Captain

Enduring Member


Rain Yupa
Captain

Enduring Member

PostPosted: Tue Nov 14, 2017 9:51 am
SCN_ Grey_fox
To be honest, the only reason Thork would want to go to the main gate first(besides the battle, he is 9/10th orc after all....) is that there could be people in trouble who are trapped there.


So 4 votes leaning towards the side entrance. I won't force you to go with them, the decision is in your hands.

If it helps, I can play the "but then the party won't have a Defender" card if you need convincing?  
PostPosted: Tue Nov 14, 2017 10:23 am
Rain Yupa
SCN_ Grey_fox
To be honest, the only reason Thork would want to go to the main gate first(besides the battle, he is 9/10th orc after all....) is that there could be people in trouble who are trapped there.


So 4 votes leaning towards the side entrance. I won't force you to go with them, the decision is in your hands.

If it helps, I can play the "but then the party won't have a Defender" card if you need convincing?


*looks back at the time when our healer was our defender, and the two damage dealers were stuck in a dark hole* I don't think that card will work with the same flare. xp

I hate splitting the party, but, no one said, "NO, you can't" I can't use your "If Aelgeirr voiced..." as he didn't and Thork doesn't have that map... I hate splitting the team, but unless if someone gives him an order to follow them, or a reason to... I have to side with the possibility of trapped Dwarfs  

SCN_ Grey_fox
Crew


Rain Yupa
Captain

Enduring Member

PostPosted: Tue Nov 14, 2017 10:52 am
I always respect a player's ability to choose, don't worry. I'll accommodate. I'd always prefer a player be true to their character than follow some unspoken player code.

I'll need to see definite response IC that this is happening before I write it though. So I'll hold off on posting until you guys work out what you're doing 100% in the main thread smile  
PostPosted: Wed Nov 15, 2017 3:46 pm
I don't understand Thork's thinking here and if Tawny hadn't already left she would question him on it.

Thork knows these things come back to life shortly after they are defeated. He's not going to be able to clear a path for anyone to escape, especially by himself. And he wont be able to individually escort every single person out of the city. It took an entire dwarf division just to escort out one group of people and we saw how successful that went. It's been established we cant beat the mountain by brute force. It wont be safe to try and evacuate anyone until the the problem with the spirits is solved, they are safer sheltering in place for now.

The best way for us to save lives is to find the path of least resistance to get in their as quick and quietly as possible and find out what the gnome did so we can put and end to this. At least this is what Tawny is thinking. The main gate will not be the quickest path and by splitting up we will only be slowing ourselves down even further. Thork's idea only puts more lives at risk rather then helping them.

And Thork also knows an entire Dwarf army was repelled by defenders at the main gate. I know out of character you get to operate under the knowledge the Rain told you he would be accommodating to your decision. But I also recall very recently a certain dwarf in a sewer trying to rescue a princess, deciding he could take on the entire denizens of the sewer by himself, and ended up dead in 12 seconds. I just don't understand why Thork thinks he can do more good by himself then by operating together with rest of his team.

Thork is free to do what he likes but in all my time playing I've never seen splitting the party in a combat situation work out better, ever.  

Kowsauni
Crew

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[D&D 4e] The Earth's Upheaval

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