Welcome to Gaia! ::

The Dungeons & Dragons Guild

Back to Guilds

A Dungeons & Dragons Roleplaying Guild - We have many active games, join requests are checked often, and everyone is accepted. 

Tags: Dungeons, Dragons, Roleplaying, Dungeons and Dragons 

Reply The Dungeons & Dragons Guild
{Pathfinder}Two Worlds Goto Page: [] [<] 1 2 3 ... 4 5 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Alzzak

PostPosted: Sat Jul 09, 2016 7:57 pm
Rain Yupa
Also, are you suuuuure about this ability score generation method?


The method, yes... The number of die, after seeing large number of 6's, not so much. May have to tone that down to 20. sweatdrop  
PostPosted: Sat Jul 09, 2016 8:03 pm
I would be more than happy to reroll, as soon as you tell me to. smile  

Rain Yupa
Captain

Enduring Member


Alzzak

PostPosted: Sat Jul 09, 2016 8:10 pm
Yes, I have already made the change to the creation post.  
Rain Yupa rolled 20 6-sided dice: 3, 6, 4, 4, 1, 2, 6, 2, 1, 2, 2, 5, 1, 6, 2, 5, 5, 3, 4, 6 Total: 70 (20-120)
PostPosted: Sat Jul 09, 2016 8:13 pm
No grandfathering in those of us who already rolled, eh?  

Rain Yupa
Captain

Enduring Member

Rain Yupa rolled 3 6-sided dice: 2, 5, 1 Total: 8 (3-18)

Rain Yupa
Captain

Enduring Member

PostPosted: Sat Jul 09, 2016 8:14 pm
Three 1's to reroll.

3, 6, 4, 4, 2, 6, 2, 2, 2, 5, 6, 2, 5, 5, 3, 4, 6, 2, 5, 1

1 (x1)
2, 2, 2, 2, 2, 2 (x6)
3, 3 (x2)
4, 4, 4 (x3)
5, 5, 5, 5 (x4)
6, 6, 6, 6 (x4)

75 total.

Stat Spread:
6, 6, 5, 1 = 18 Charisma
6, 6, 2, 2 = 16 Strength
5, 5, 4 = 14 Constitution
5, 3, 2 = 10 Wisdom
4, 4, 3 = 11 Intelligence
2, 2, 2 = 6 Dexterity

After racial modifiers (Elf, +2 Int, +2 Dex, -2 Con) and leveling up (+1 to Cha twice), ends with:
16 Strength
8 Dexterity
12 Constitution
13 Intelligence
10 Wisdom
20 Charisma


Stat Spread:
6, 6, 5, 2 = 19 Charisma
5, 5, 6 = 16 Dexterity
4, 4, 6 = 14 Constitution
5, 3, 3, 1 = 12 Wisdom
4, 2, 2 = 8 Strength
2, 2, 2 = 6 Intelligence


After racial modifiers (Elf, +2 Int, +2 Dex, -2 Con) and leveling up (+1 to Cha twice), ends with:
8 Strength
18 Dexterity
12 Constitution
8 Intelligence
12 Wisdom
21 Charisma  
Raganui Minamoto rolled 20 6-sided dice: 3, 5, 1, 1, 3, 4, 1, 6, 5, 3, 5, 2, 4, 5, 4, 4, 3, 2, 6, 1 Total: 68 (20-120)
PostPosted: Sat Jul 09, 2016 8:20 pm
Fine, fine, I'll reroll.  

Raganui Minamoto

Distinct Prophet

Raganui Minamoto rolled 4 6-sided dice: 5, 5, 1, 5 Total: 16 (4-24)

Raganui Minamoto

Distinct Prophet

PostPosted: Sat Jul 09, 2016 8:21 pm
We'z rerollan da 1s.

1
22
3333
4444
5555555
66  
Rain Yupa rolled 18 6-sided dice: 3, 4, 2, 6, 5, 3, 6, 3, 5, 2, 1, 1, 5, 1, 5, 5, 2, 6 Total: 65 (18-108)
PostPosted: Sat Jul 09, 2016 9:23 pm
Hit points. D6's, so rerolling 1's and 2's. Gonna throw a bunch of d6s out there and ignore any 1's and 2's that come up, taking the first nine 3+s. (This is, of course, assuming we reroll our hit dice until we get a number greater than half, and not just reroll once).

3, 4, 2, 6, 5, 3, 6, 3, 5, 2, 1, 1, 5, 1, 5, 5, 2, 6

3, 4, 6, 5, 3, 6, 3, 5, 5 = 40 + 6 (1st) +1/level favored class, +1/level Con, +1/level toughness = 76 hp  

Rain Yupa
Captain

Enduring Member


Raganui Minamoto

Distinct Prophet

PostPosted: Sat Jul 09, 2016 11:35 pm
Waiting for a bit of the unfilled background before I finalize a character.  
PostPosted: Sat Jul 09, 2016 11:41 pm
I'll throw my hat into this, just got to do some posts first.  

Kowsauni
Crew

Paidi tou Selini rolled 20 6-sided dice: 1, 1, 3, 6, 1, 2, 5, 5, 5, 5, 3, 3, 6, 1, 2, 2, 5, 6, 4, 3 Total: 69 (20-120)

Paidi tou Selini
Crew

Adorable Abductee

PostPosted: Sun Jul 10, 2016 12:24 am
Well, if there's gonna be a Fish AND a Rain I kinda have to join too.  
Paidi tou Selini rolled 4 6-sided dice: 3, 6, 1, 3 Total: 13 (4-24)
PostPosted: Sun Jul 10, 2016 12:26 am
And the 1s

1
2, 2, 2
3, 3, 3, 3, 3, 3
4
5, 5, 5, 5, 5
6, 6, 6, 6

78 total

Stat Spread:
6, 6, 6 = 18 (Strength)
3, 2, 5 = 10 (Dexterity)
6, 3, 3 = 12 (Constitution)
2, 5, 3, 2 = 13 (Intelligence)
4, 3, 1 = 8 (Wisdom)
5, 5, 5, 3 = 18 (Charisma)

After racial mod (+2 to Strength) and level ups (+1 to Charisma twice)
20 Strength
10 Dexterity
12 Constitution
13 Intelligence
8 Wisdom
20 Charisma  

Paidi tou Selini
Crew

Adorable Abductee

Psychofish rolled 20 6-sided dice: 5, 5, 6, 2, 4, 3, 5, 4, 1, 3, 2, 5, 4, 3, 6, 1, 1, 1, 6, 4 Total: 71 (20-120)

Psychofish

Dedicated Loiterer

PostPosted: Sun Jul 10, 2016 5:59 am
Alright, let's reroll it.  
Psychofish rolled 4 6-sided dice: 5, 5, 6, 1 Total: 17 (4-24)
PostPosted: Sun Jul 10, 2016 6:16 am
And getting the ones...

1's: x1
2's: x2
3's: x3
4's: x4
5's: x6
6's: x4

Total: 84

I am dissappointed in the fives and sixes. Despite the numbers being wrong, I was really hoping the dice would keep on the progression they had up until 4.  

Psychofish

Dedicated Loiterer


Rain Yupa
Captain

Enduring Member

PostPosted: Sun Jul 10, 2016 12:12 pm
I'm mostly done except for equipment and fluffy stuff. I'll do those when I have a better idea about what we're doing for backgrounds and such, since that info is still forthcoming.  
Reply
The Dungeons & Dragons Guild

Goto Page: [] [<] 1 2 3 ... 4 5 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum