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Posted: Tue Jun 04, 2013 7:49 pm
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Posted: Tue Jun 04, 2013 7:53 pm
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The Number Three rolled 20 6-sided dice:
3, 4, 1, 5, 3, 3, 4, 4, 4, 1, 2, 4, 6, 2, 3, 6, 2, 3, 4, 5
Total: 69 (20-120)
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Posted: Tue Jun 04, 2013 8:45 pm
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Str 12 Dex 12 Con 13 Int 15 Wis 11 Cha 16
4, 5, 3, 12 4, 4, 4, 12 4, 6, 3, 13 6, 4, 5, 15 3, 4, 4, 11 5, 5, 6, 16
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The Number Three rolled 10 6-sided dice:
1, 1, 3, 4, 4, 2, 5, 2, 5, 6
Total: 33 (10-60)
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Posted: Tue Jun 04, 2013 8:50 pm
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Posted: Tue Jun 04, 2013 10:14 pm
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KytanaTheThief rolled 1 100-sided dice:
68
Total: 68 (1-100)
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Posted: Tue Jun 04, 2013 11:29 pm
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Posted: Tue Jun 04, 2013 11:44 pm
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KytanaTheThief rolled 1 100-sided dice:
13
Total: 13 (1-100)
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Posted: Wed Jun 05, 2013 5:12 am
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Liquidor KytanaTheThief Umm....Alright, since I'm fighting unarmed and a monk, I can't use weapons or armor or shields. Can I roll for two wondrous items, then? I'll go ahead and roll the first. Totally fine if that's all I can get because of my choices; I've got pleeeeenty of special abilities lol. Monks are proficient with certain weapons. Just because you have it, doesn't mean you have to use it.
Yeah, after I went to bed and my brain was jumping around like it always does I realized that. Sorry, like I said, I was tired lol.
Also, I failed to realize that one of the weapons I originally considered, the brass knuckles, uses my unarmed damage. Yaaaay, fits in with my char idea. So, rolling for weapon ability.
Edit: Alright, took care of everything except background at this point, and that's just flavor. Probably some mistakes somewhere since I've never played a monk before, but it should be pretty good.
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Posted: Wed Jun 05, 2013 9:08 am
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Liquidor Southern Cross Nemesis Okay, I am officially confused on the Racial points parts... Also, would you allow something that is normally tied to half-orc be done as this human type? Idea is, Summoner (Blood God Disciple[reason for half orc question] and Synthesist) combined with Barbarian[normal class] Short answer, No. Long Answer, if you make the right choices, you might be able to.
like bend him/her[yet to deside] closer to half-orc status?
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Southern Cross Nemesis Vice Captain
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Posted: Wed Jun 05, 2013 9:33 am
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Southern Cross Nemesis Liquidor Southern Cross Nemesis Okay, I am officially confused on the Racial points parts... Also, would you allow something that is normally tied to half-orc be done as this human type? Idea is, Summoner (Blood God Disciple[reason for half orc question] and Synthesist) combined with Barbarian[normal class] Short answer, No. Long Answer, if you make the right choices, you might be able to. like bend him/her[yet to deside] closer to half-orc status? Feat - Racial Heritage
I knew that a player did have something that allowed him to take stuff from another race but couldn't remember off-hand. Found his character sheet last night and checked it this morning.
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BegrudginglyGood rolled 15 6-sided dice:
5, 3, 4, 5, 4, 1, 5, 5, 4, 5, 1, 2, 6, 4, 5
Total: 59 (15-90)
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Posted: Wed Jun 05, 2013 5:11 pm
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Strength = 14 (5, 4, 5) Dexterity = 15 (5, 5, 5) Constitution = 15 (6, 4, 5) Intelligence = 13 (4, 4, 5) Wisdom = 13 (3, 6, 4) Charisma = 15 (6, 3, 6)
Pretty good, if spread a little too evenly, lol.
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BegrudginglyGood rolled 15 6-sided dice:
2, 2, 4, 4, 5, 3, 6, 2, 2, 4, 3, 3, 6, 3, 6
Total: 55 (15-90)
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Posted: Wed Jun 05, 2013 5:14 pm
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