I think the guild chat would give another option for those unsatisfied with play-by-post, and might be fun for those who just want to stalk a session to see what's going on in a given campaign.
For dice, you could always use the ever popular trust method.
As for multiple sessions at once, we're just going to have to figure it out as we go. It's a new feature, and there's no reason not to give it a try, especially when it has such potentially exciting applications in a guild like this one.
One question for all those who have tried out the chat...is there any way to keep track of conversation...such as backtrack and look at what someone said a litle while ago?
The Dungeons & Dragons Guild
A Dungeons & Dragons Roleplaying Guild - We have many active games, join requests are checked often, and everyone is accepted.
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