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Dice Roller vs Random Number Generator Goto Page: [] [<] 1 2

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SporkMaster5000
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PostPosted: Tue Jan 26, 2010 3:58 pm
Vorastrix
the reason the computer program seems unfair is becuase it is 100% random
technically a RNG only approximates randomness as you can't really program something to pick a number out of thin air. depending on how sophisticated it is, and how the seed is generated one could manipulate a digital die roller probably much better than a real die, nicks, flaws and all.  
PostPosted: Tue Jan 26, 2010 4:03 pm
My biggest concern is that the dice roller here on Gaia isn't quite as "unbiased" as it should be. Is it possible to nick a program? o.o'  

Rain Yupa
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PostPosted: Sat Jan 30, 2010 8:03 pm
And now being a programmer is helpful XD

Random number programs grab the milisecond time from the machine they are based on (or a centeral machine depending on the archtercure)So as much an element of randomness a program is capable of coming up with.

Sadly this is not entierly wihtout pattern. You will find a random number generator (weather the dice or the GNG) will use the same method, only with diffrent peramiters, 1-20 or 1d20 will use the same paramiters. The funny thing is that random number programs tend to favour the centeral numbers, not sure why. Just a quirk of the programs methods I'd assume.

So generating wise. Both methods are identical =3
 
PostPosted: Sat Jan 30, 2010 8:33 pm
It certainly doesn't FEEL like it D:  

Rain Yupa
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PostPosted: Sat Jan 30, 2010 8:58 pm
Luck does have a factor. I'll whip up a small program to roll up a random number between 1 and 100 and see how it goes. A thousand times should be a good number to do it
 
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