|
|
|
|
Posted: Mon Jan 18, 2010 12:40 am
yeah that would, but what comes of a kia char?
on npcs, replace em as needed.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 12:40 am
Archer_Jack yeah that would, but what comes of a kia char? on npcs, replace em as needed. Yes. whee
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:07 am
XxBroken_And_ShatteredxX Hmm... Okay, I can deal with having to create a completely new guy... Rank is often based on role, and not how hardcore the individual is anyway. Simply say that your new character has stepped into the niche vacated by the killed one, and therefore has the same rank. Different names and backstories would be a must (if a char dies, it's dead), but they'd have the same job and benifits as the old one.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:09 am
The Tasmanian XxBroken_And_ShatteredxX Hmm... Okay, I can deal with having to create a completely new guy... Rank is often based on role, and not how hardcore the individual is anyway. Simply say that your new character has stepped into the niche vacated by the killed one, and therefore has the same rank. Different names and backstories would be a must (if a char dies, it's dead), but they'd have the same job and benifits as the old one. Exactly! blaugh
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:15 am
I think we've got this one sorted ^.^
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:20 am
mhmm. blaugh
Next thing!
Did you know that I have a third of this guild's entire posts?!
Not something I should share huh. whee
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:24 am
Maybe you need some guild-vs-guild.
War always brings in the recruits.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:33 am
The Tasmanian Maybe you need some guild-vs-guild. War always brings in the recruits. Yes but who do I fight... sweatdrop gonk
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:45 am
Take a stroll in the O/M, there's always someone.
Start small, then work your way up.
If you're up for some friendly stuff, the Blood Pact could do some mock-skirmishes with you guys. Actually, that'd be good for all involved. Combat training FTW.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:48 am
Yes, exactly! blaugh
And when our character die we won't have to replace them. xp
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 1:58 am
OH, IT'S ON!
Except that's us actively aiding each other. Therefore, less of an NAP and more of a full alliance.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 2:00 am
Yes! blaugh Also I'm working on making that body armorz. I've already removed Zylon and a few other Aramid's becuase they degrade too quickly. I have no idea what the hell Poloyefilin would do but it sounds interesting; apparently, you can make any kind of amorphous solid with it if you wanted to. xp
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 2:02 am
Fockin sweet! You got msn mate? we'll need to PLAN for this little scrap.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 2:09 am
I does not have MSN... sweatdrop
We can talk over something though! blaugh
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 18, 2010 2:10 am
|
|
|
|
|
 |
|