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kalenakeeper
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PostPosted: Sat Jun 18, 2011 9:38 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Character Name: Kalena Keeper
Age: 40
Gender: Female
Unusual markings/makeup: Optional A few scars from her years of battling
Personality: Very warm and trusting. She is getting used to walking and fighting with her entire body again after 10 years of being paralyzed from her waist down, however she keep a picture of those times in her office. In battle, however, she is known as being fierce but always keeps a level head in battling, to always expect the unexpected. She is light on her feet and can fight with any battle style she sees needed.
Weapon(s):She changes her keyblades as little as needed, she uses these keyblades mainly. (first one is Angel Wing, second one is Dream Catcher)
User ImageUser Image
Battle Style: Fights with any style she sees fit, however usually single blade combat.
Class: Headmistress of the Kingdom Key Academy
Likes: Light, fighting on her feet or in mid air, teaching, large cats, flying.
Hates: Being insulted, being paralyzed, betrayers, people asking about her past.
History/bio: Kalena was first a student at the Kingdom Key Academy under Headmaster Shinji. Her senior year at the academy, he asked her to take over the academy, she graciously accepted as he went off into his life, she rarely saw him again. A few weeks after she took the job, she was paralyzed from a strange illness that took her ability to walk. She went through many tribulations as the youngest Headmaster of the Academy, including some who wanted to evict her from her position. She recently traveled and found that she had some of her bloodline there, as she didnt know much about herself. Something there cured her of her paralysis.
She remembered that she was more powerful that she let on.....
Affiliation: Human
Mastery Status: Master
Extra Information:
At time of great sorrow and pain, she had let loose a undescribable power at the Academy. She wiped everyone's memory of it, except her own.
The only fragment left of that time is her key pendant.
PostPosted: Wed Jul 13, 2011 2:49 am


User Image
Name: Atticus Nanashi
Age: Looks 52
Gender: Male
Personality: Can be a p***k sometimes yet he is wise in what he does best. War. All he truly knows how to do is fighting in which loves to just pick fights with any warrior. Good or Bad.
Battle Style: Unpredictable (Changes his Battle Style)
Class: Fighting Instructor
Likes: Hard work, No complaining, Friends, and War.
Hates:People who complain, who are cocky, who try to hurt people, ect.
History/bio: Once a son from the Nanashi Clan, Atticus is a unknown soldier with a goal of protecting the civilians of all realms and he also for fills Bounties so in other words, he is a Bounty Hunter. He has trained from masters of great countries, like Sages, Ninja Masters, and Samurais. His family died the day of his birth by a demon called the Saru Demon, witch with the last of his father's strangth, he saved his son's life by sealing the Saru Demon within him. Now he walks to each realm, helping others. The only members of the Nanashi Clan that is still alive is Atticus, his little sister, and some unknown Nanashi Ninja.
In the second session, he is told that he is the clone of the original Atticus Nanashi and is called another failure by his former master, Darth Vader. He broke free of his holding cell and now his going to go find himself within the stars. After Vader's death, he seeks revenge on his life by defeating the resurrected Xehanort yet again and with the Gods out in the realms, he must stop chaos from happening. After defeating Xehanort for the second time, Atticus Nanashi absorbed the stronger power of the Neo X-blade and he now walks threw the streets of each realm, hiding a great truth from the Gods of Olympus.
As he now controls his own Assassins Creed, he stands ready for any challenge as he continues to train the future Assassinos to fight in the dark to serve the Light. After growing really old, Atticus made a deal with a demon child to make him younger yet before he could really test abilities out, the demon child made him grow older. He took the robes of the great Ezio Auditore da Firenze's tomb just in case he needed new robes and which he glad he brought them. Now he's out, ready to protect the lives of the ones he cares for. Himself.

Affiliation: Human
Mastery Status: He is the master at fighting and strength. He knows the way around the arena and which knows different styles of holding a bladed weapon.
Extra Information:
Weapon(s):Keyblade of Discovery:
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PostPosted: Sun Aug 14, 2011 3:17 pm


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Character Name: Taiyson
Age: 19
Gender: Male
Unusual markings/makeup: None
Personality: Brash; first to charge into an unknown situation, but reliable because he always makes it out without a scratch. Outside of battle he's usually laid back but gets urges to fight every once in a while
Weapon(s): Primarily uses his fists, but if the situation calls for it he has a mastery of all weapons (though only close range, along with guns) His keyblades:
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Battle Style: He mainly gets up close and personal with his opponent to swing with his fists. His strength is enough to crack mountains in half, so during spars he usually pulls punches. He can switch up which weapon he uses during combat, though, so his style is hard to predict. However, no matter which weapon, he always adds fire to some of his attacks. He has what's known as a 'Fire Soul' so he never runs out of magical energy while using fire, and he's heat/cold resistant and can literally eat flames, as well as shoot them out of his mouth or mold the flames into any shape he desires. He also has what he calls 'Calculating Eyes'. In the midst of battle, once he's been hit at least once by the opponent, he can morph his eyes and see the multiple paths the opponent may take, and choose which one is most likely to happen and react to the move before the opponent even attacks.
Class: Basic/Advanced Sparring
Likes: Miwata, a worthy opponent/rival, treasure, a nice nap, and sweets
Hates: Anyone who dares to harm his friends or family
History/bio: Taiyson grew up in Halloween Town, according to his latest set of memories. While he was growing up, his best friends were a kid named Emil, Dr. Finklestein, and Jack Skellington. Dr. Finklestein taught Taiyson and Emil how to build things (though they surpassed Finklestein's inventions which never worked), and Jack taught them about decoration and architecture; which according to Jack was the key to setting a scary feel. When Taiyson was 10, the heartless had attacked Halloween Town. Unfortunately, Emil was one of the first victims. As Emil was dying, he handed Taiyson a crescent moon keyring he had been making. As Taiyson grabbed the keychain, it transformed into a key-like weapon. A voice reverberated in his mind This weapon is known as a Keyblade. It is used for getting rid of Heartless, and any of those who would wish to take away lives. Taiyson grinned as he realized he had a way of getting revenge, and after a few minutes had had the heartless retreating. Afterward he worked on building a Gummi ship so he could traverse the universe so he could grow stronger. He made it to the Academy 5 years later, and learned that he had actually once been a prince in a place known as the Moon Kingdom. Apparently the organization had captured him, wiped his memories, turned him back into an infant and sent him off into the unknown. Taiyson doesn't really like titles all that much, though, so he prefers to think of himself as a resident of Halloween Town than a prince. After many battles he's discovered he has personifications of his light and dark side, which can separate from his body and be their own entity. The light one, with Holy powers is Angeal, and the dark one, with Dark powers is Shadow. He can also have one primary in his mind so he can use their Holy/Dark powers if he doesn't want anyone else in the battle to help him.
Affiliation: Human
Mastery Status: He couldn't care less about status. In his mind he's strong; he doesn't need a title to prove it.
Extra Information: His teaching techniques are brash and mostly straight forward. Though he does tend to put a secret meaning behind some of his lessons.
PostPosted: Thu Aug 25, 2011 9:01 pm


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Character Name: Victor Leonhart
Age: 29
Gender: Male
Unusual markings/makeup: N/A
Personality: Smart-mouthed, strong, courageous yet cautionary, Victor has all the makings of a great leader,which he is.
Weapon(s): Judgement Day, a blade said to hold the power to judge a man on his crimes. It boosts ground combos by +7 and doubles your magical abilities when wielded.
Battle Style: Royal Gaurd- Victor allows the enemy to deal damage to him and his blade while healing himself. Once the damage is done the blade converts it into energy that is stored in the blade and then returned double strength in the form of a burst of raw energy.
Class: Tactical Battle Magic and Limit Abilities
Likes:
Reading
Writing
Teaching
Practicing
Hates:
Being bored
History/bio: Victor comes from radiant garden where he was taught to be a righteous and strong man by his grandfather, Squall Leonhart. His grandfather had intended to hand down the infamous gunblade, yet at the age of 19, Victor had chosen to not wield it and instead forge his own path.
He left Radiant Garden and traveled the various worlds,fighting alongside many great hero's to rid the world of the darkness. He returned and became a teacher at the academy, hoping to help others learn the strength of their own hearts while creating a contenting and happy life for himself.

Affiliation: Human
Mastery Status: Master
Extra Information: In his right eye, the roman numerals XIII circle his Iris for unknown reasons.

WIP

Leo Domino


I_heart_ninjas911

PostPosted: Fri Mar 30, 2012 4:25 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Character Name: Takani
Age: 24
Gender: girl
Unusual markings/makeup: Optional Nope
Personality: fun, talkative, always smiling, outgoing, bubbly, boisterous attitude
Weapon(s): Keyblade
Battle Style: More magic and summoning is used, but she more a quick, surprise and hit kinda girl as well
Class: Summoning
Likes: Chocolate and Babies
Hates: vegetables
History/bio: She honestly doesn't remember her past. She tries her hardest to remember it because the only thing she ever remembers is holding a keyblade in ruined clothes
Affiliation: Human
Mastery Status: Master
Extra Information: Nope
PostPosted: Fri Apr 27, 2012 6:47 pm


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.[/imgleft]
Character Name: Christina Marie H. Snaggle (Yes, i know, its a weird family name xd )
Age: 26
Gender: Female
Unusual markings/makeup: Optional Glasses, tattoos on her right arm and hands, symbol of kingdom hearts on her back.
Personality: Strict, Tough, Smart, (secretly) Kind, Caring, Honest
Weapon(s): Master Keeper User Image
Battle Style: Starts with a strong magic attack then follows with melee, and uses summoning to continue, with a quick strong defense if needed.
Class: ((well, since most teachers aren't there for classes, she's just the replacement if they're not there. ))
Likes: Attentive students, Smart students, tests, battles, top scores,
Hates: Lazy, Annoying, Inattentive students; Low scores
History/bio: She used to work for a secret organization as an assassin. But then she met a good person with a good heart and fell in love with him, then he taught her about the keyblade and then she started working for a good cause alongside this person until one day the person disappeared. Now she is leading a new life as a teacher in Kingdom Key Academy in search of this person.
Affiliation: Human
Mastery Status: Master
Extra Information: Always wears glasses. No one's ever seen her without it.

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PostPosted: Mon Sep 10, 2012 9:36 pm


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Character Name: Ein Lance
Age: 19
Gender: Male
Unusual markings/makeup: Optional None
Personality: Very optimistic and outgoing, and due to his young age, very prone to flirting.
Weapon(s): Sniper Rifle, Dual Desert Eagles, Lionheart and Metal Chocobo Keyblades,User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.
Battle Style: Ein has complete control over light and darkness, being able to manipulate it at will, naming it Balanced Forces. His control over the darkness, a skill he used during assassination missions, is second to none, due to never being treated fairly by his father. He can bend light into weapons, and transfer it into hp. Ein can predict the many ways an opponent can attack, and efficiently counter it with his own thought out attack. He has a bit too much strength, and being very optimistic doesn't help that cause, so Ein has to kind of play fight. Losing a battle is never an option, and he hasn't found anyone that is up to his level. His Metal Chocobo transforms into a motorcycle, and the Lion Heart turns into a hoverboard. Ein is able to combine his many guns into a series of combinations, and then add those to his vehicles for max mobility and damage.
Class: Substitute Teacher (Hopes To Be An Assistant Sparring Teacher)
Likes: Ice cream.
Hates: Boring teachers, and lessons.
History/bio: Ein grew up with someone named Laxer as his best friend. They used to do everything together, stealing and going on missions. On his last mission, Laxer left Ein for some reason he had no idea was. Deciding to finish the mission himself, he shot down his target, and was attacked by Heartless. Ein thought his friend would come back to help him, since they were such great friends, and he knew Laxer had such great hearing. But no one came, and he had to fight off the weird creatures alone. After the battle, Keyblades in hand, he set out to learn how to put an end to the creatures. He didn't actually care for his assassination job He'd rather teach kids.. The only reason he became an assassin was because it paid great money, and he had always been a great shot. He as a teacher became good friends with Zac Farrel, and began to train him in his ways. Giving him all the skills he knows. Ein did learn to move faster from his training with Zac.
Affiliation: Human
Mastery Status: Master
Extra Information: Dyed his hair black, and made it spikier. Wears jet black jeans. Skilled in all weaponry, and has very good aim. Amazing evasion as well as speed. Does well with fists. Ein wears a black blindfold to hone his other senses. But takes it off only when sight is the most important thing. He once blinded himself on purpose to use the blindfold, but was cured against his will.
PostPosted: Wed Dec 05, 2012 8:19 am


User Image
Character Name:Yunie Villanube
Age:20
Gender:Male
Unusual markings/makeup: Fox Tail and Ears
Personality:Yunie is Kind but strict at times He can and will take on apprentices to teach the ways of higher level summoning.
Weapon(s):User Image
Battle Style: Summon attack
Class: Basic/ Advanced Summoning (With out charms)
Likes:Sweets, Junk food, Music, and Magic
Hates: Darkness and rude people
History/bio: Yunie's full name Is Yuna and he had this changed since it made people think he was a girl. Yunie is from Radiant Garden and was a well know Summoner of monsters with power that rivaled that of the strongest heartless. He came to the academy to teach Summoning with out a charm most call it glyph or portal summoning.
Affiliation: Human
Mastery Status:
Extra Information:Not at all connected to Yuna from the World of Spira

Kyohei_Lockhart_Strife

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PostPosted: Tue Apr 23, 2013 5:37 pm


User Image
{Teaching Clothing}
User Image
{Casual Clothing}

: Appearance in detail:Van Hohenheim is a fairly tall, broad-shouldered gentleman with the appearance of a man of relatively healthy middle-age. He wears his long, golden-blond hair in a loose, shoulder-length ponytail with two or three loose strands of hair falling over his brow and sports a full Donegal-style beard on his square jaw. He also wears spectacles over his golden eyes, though whether or not he needs them is unknown. He has been described as "very handsome" by several women, Van Hohenheim frequently wears a white dress shirt and tie under a black vest with matching slacks and a brown overcoat when he is not teaching.
:Character Name:Van Hohenheim
:Age: 480
:Gender:Male
:Unusual markings/makeup:None
:Personality: Though Hohenheim's devotion to Alchemy and the mysterious circumstances under which he was witnessed abandoning his young wife and sons gave the man the impression of being cold, he is an unexpectedly softhearted, kindly individual who is quick to give compliments but loath to accept them. Hohenheim appears to care very little for his own well-being, much less his dignity, and is therefore often put in situations that give him the impression of being goofy or eccentric, Slow to anger and apparently a bit of a pacifist, Van Hohenheim would much rather talk out disputes than fight, frequently doing so even while he himself is under vicious attack. Chief among his personality traits appears to be his hopeless romanticism, given his propensity for spouting sappy lines about his love for Trisha Elric, his readiness to weep openly over her and his charming treatment of women in general. Van Hohenheim lacks the ambition of others, clearly content to take his time dealing with things that do not demand urgency, but in his youth had a hair-trigger temper much like that of his son, Edward, and became irrationally angry when taunted for his ignorance,However during his time in the Academy he used his ability for slightly perverted reason's such as creating a Ice cube and dropping it down a female student's cleavage when they start to fall asleep.
:Weapon(s):Elemental Control:Full control of the Element's,Martial Arts.
:Battle Style:Martial Arts

Despite Van's appearance as a scholar Van is able to perform plenty of Stances making him difficult to battle,However since he's a bit of a pacifist no one has yet to see him perform theses Styles,Whats more Van has immense Strength;Speed;Endurance;Intelligence and Magical power making him one of the most dangerous beings to ever exist,However as it has been said before he is bit of a pacifist so his immense ability's are mostly used for selfdefense.

:Battle Style's:

{:}Ancient Martial Arts{:}
An old, and undefined form of martial arts, not much is known of this fighting style, it's creation or what it specialises. However this style appears to be very versatile,Moves of this style include throws, palm strikes, body locks, kicks and movement-aiding techniques.

[:]Move's when using Ancient Martial Art's[:]

Nou Ten Jigoku Keri (Hell's Head Kick): Van will pick up the opponent, throws the opponent downward, and at the same time kicks up towards the opponent's head.
[]Detailed Info[]
A kick that delivers a front kick while the opponent is falling down. When the opponent falls down the user delivers a kick toward the opponents head.

Seidou Goui:Van can combine the ki of both Sei and Dou to unleash tremendous power. This technique can only be used for short intervals, however, as the Sei and Dou ki are not meant to coexist in the same body, But somehow Van is able to make them coexist with each other.
[]Detailed Info[]
A dangereous technique from the Ancient Martial Arts, Seidou Goei combines the opposing ki of Sei and Dou, by having the first being focused inward, while having the second explode outward. The result is an explosive boost in all of the user's physical capabilities and increased effectiveness in the user's martial arts techniques. However due to the conflicting nature of the ki of Sei and Dou, extensive use of this technique causes a disruption in one's flow of ki resulting in crippling, even fatal damage to the user,But as mentioned before Van is able to make them coexist with each other.

Seikūken: A defensive technique based on reaction speed that allows the user to create a type of barrier around the user's defensive zone that neutralizes all attacks that enter the user's defenses.
[]Detailed Info[]
A combat method that involves controlling the entire radius within one's arm length, creating a spherical shield around oneself. It can be used for offence and defence. Master's of this move can extend the range to several feet around them with the additional length of their weapons, allowing them to defend even at mid-range. More experienced fighters can even extend the range with minimal lengths by using air pressure.

Ryuusei Seikuken:The antithesis to the original Seikūken. Instead of extending the radius of the Seikūken, Ryuusui Seikuuken turns that principle inward, reducing it to a thin layer above the skin to dodge the opponent's attacks at the last possible moment. This principle is necessary because dodging at the final moment before an attack hits saves time and energy. An absolutely calm mind is necessary to use it,
[]Detailed Info[]
None

Genya No Tsubame (Phantom Night of the Swallow): A technique where Van moves fast enough that it looks like he disappeared
[]Detailed Info[]
None

Inner Eye: Van paces his opponent's and memorizes their attack pattern in order for him to react before the opponent can.
[]Detailed Info[]
The user paces the opponent's and memorizes their attack pattern in order for him to react before the opponent can.

Gungnir: A series of rapid and powerful palm strikes that supposedly attacks with 100% accuracy. This technique is meant to be used in conjuction with the Inner Eye.
[]Detailed Info[]
None

Korui Nuki: A kick that focuses all of the users' power and pierces through the opponent's defenses at the weakest point.
[]Detailed Info[]
None

Furinji Single Palm Thrust: Van thrusts his palm foward and sends a powerful shockwave towards his opponents and it flattens them on contact leaving a huge hand mark in the wall.
[]Detailed Info[]
None

{:}Taichi{:}
T'ai chi ch'uan or Taijiquan, often shortened to t'ai chi, taiji or tai chi in English usage, is an internal Chinese martial art practiced for both its defense training and its health benefits. It is also typically practiced for a variety of other personal reasons: its hard and soft martial art technique, demonstration competitions, and longevity. As a result, a multitude of training forms exist, both traditional and modern, which correspond to those aims. Some of t'ai chi ch'uan's training forms are especially known for being practiced at what most people categorize as slow movement.

[:]Move's when in Taichi[:]

(Unfinished)

Class: Monsterology,Hand to Hand Combat.
Likes:Family,Alchemy,Peace,People,Kindness,Animal's,Watermelon's,Ice Cream,Children(Regardless of species),Reading,Sleep,Student's of KingdomKey Academy.

Hates:Homuncules,Slavery,Sacrificeing,Murder,Heartless,Powerhungery people,Immortality.

History/bio: User ImageThe young man who would later go on to be known as Van Hohenheim grew up during the 15th century in the capital of the ancient and advanced country of called Xerxes. As a youth, he was the twenty-third house slave of a renowned alchemist in the King of Xerxes' personal employ and was known simply as "23". Though content in his lowly position, without freedom, any knowledge of the world or even a name, the youth's life would change dramatically in his mid-teen years when his master chose him for a particular Alchemical experiment which involved taking some of the young man's blood. While cleaning his master's laboratory one day soon afterward, 23 encountered the product of this experiment - a nearly shapeless, sentient shadowy creature kept in a flask and calling itself a Homunculus. Grateful to Slave 23 for the blood that had given it life, the Homunculus decided to give the young man a name. Though 23 decided that the name Homunculus had initially planned for him—Theophrastus Bombastus Van Hohenheim—was far too long for him to remember, he accepted "Van Hohenheim" as his name. But when the Homunculus realized that, as a lowly slave, Van was too ignorant to read or write, it explained that with knowledge, he would be able to escape the bonds of slavery and make something of himself in the big, wide world. As its second gift to the being it called its "father", the Homunculus began tutoring Van soon afterward, using its own mysterious knowledge to teach him reading, writing, arithmetic, science and basic alchemy.
Elated with the new-found sense of pride that came with his knowledge, Van began giving lessons to the other slaves and when the master discovered his remarkable skills, Van declared that, with his knowledge of alchemy, he could be a more valuable asset to the master than a mere slave. Soon afterward, the master released Van from slavery and instead took him on as his assistant. As he grew into manhood as an up-and-coming alchemist, Van thanked the Homunculus for giving him the knowledge necessary to overcome his days on the bottom rung of society and voiced his hope that he would be able to start a family, despite the Homunculus' distaste for the human existence's dependence on "breeding". When Van asked what would make Homunculus happy, it merely replied that it would like some day to escape its flask without dying. Soon afterward, however, Van and Homunculus would begin spending less time together, as the shadowy creature's mysterious knowledge was requested by the King of Xerxes in order to search for a way to make the monarch immortal. It would take at least a decade for the immortality ritual put forth by the Homunculus to become complete, but when that day came, it became immediately apparent that Homunculus had engineered some sort of base treachery. By feeding the King's court misinformation so that the center of the massive circle would be slightly askew, the Homunculus orchestrated the situation so that Van Hohenheim (holding the flask) would inadvertently stand at the true center. The over one million people living in Xerxes had their souls immediately pulled from their bodies and condensed at the center when the circle was activated, pulling the two through the Gate and endowing them with the energy of roughly half a million souls each. When Van awoke the next morning, he was horrified to find the capital a mausoleum and Homunculus inhabiting a humanoid body identical to his own. Explaining the situation, Homunculus revealed that he had sacrificed the people of Xerxes in order to escape his glass prison as well as give his blood kin Van Hohenheim one last gratuity -A body that would never age. This left Hohenheim the last surviving citizen of Xerxes.

Filled with despair, Van fled east from his empty homeland, wandering aimlessly through the Great Desert and became aware of the movements and anguished cries of the thousands of people milling about inside his soul. Left with no one, he began to talk to them, separating individual souls out from the endless chorus of screams until he collapsed from exhaustion in the sand. Found still alive by travelers from the eastern nation of Xing, Van Hohenheim was brought there and regained his strength while coming to an understanding with each of the souls inside him and teaching Alchemical principles to the Xingese people. When Hohenheim's Alchemic knowledge was combined with the rudimentary form of alchemy being studied in Xing, Alkahestry was born. The Xingese people called him the "Sage of the West."

It is unknown to where Van Hohenheim traveled after arriving in Xing, but after spending several centuries abroad, accumulating knowledge regarding the world's different customs and practices, he appeared in the growing country of Amestris and settled for a time in a small East Area town known as Resembool, presumably some time in the 1860s. There, he became good friends with the townsfolk, particularly a young woman by the name of Pinako. Decades later, Pinako would introduce the ageless Van to a young woman named Trisha Elric with whom he fell immediately in love. Near the turn of the century, the two consummated a union and in 1899 Trisha bore Van a son named Edward with a second son, Alphonse, to follow a year later. But, in watching time affect the infant boys who shared his blood in ways that were lost to him and his immortal body, Hohenheim became concerned.
The only photograph to contain the entire Elric family, with Hohenheim crying.Though Trisha and Pinako had never judged or antagonized him for his Amaranthine existence, Van began to fear the prospect of watching his new family growing old and dying without him as he had so many others over the past centuries. Thinking himself a monster, he began to show reluctance toward direct contact with his sons lest he somehow infect them with his curse as well, but Trisha sensed his unease and decided to hire a photographer to take a portrait of the four of them. As she placed the smiling young Edward in his father's arms for the picture, Trisha expressed her desire to Van that they all stay a closely-knit and loving family regardless of each person's appearance and urged him not to distance himself from his family and call himself a monster. As the camera flashed, tears of both gratitude and sadness streamed down Van Hohenheim's face. He resolved to find a way to end his immortality and grow old and die together with his beloved Trisha, but also feared failure and watching his family die.
Unfortunately, while perusing countless Alchemical texts in order to find a way to reverse the effect of what the Homunculus had done to him, Van made a shocking discovery: that the very nation of Amestris was built and designed from scratch as to be a much larger and more devastating repeat of the tragedy that had befallen Xerxes - a gigantic Transmutation Circle for the purpose of turning all of the country's inhabitants into a new Philosopher's Stone. Realizing that only the Homunculus could be responsible for such a plot, Van decided that he would be the one to stop it, for the sake of his beloved family and all his dear friends. After explaining to Trisha that he was leaving and promising that they would die together, Van Hohenheim departed from the house and Resembool in 1904.

However Van's effort's were in vain when the Homunculus succeed in his plan's,But the Homunculus unintentionally called forth the Heartless,Before it could do anything the Homunculus was swallowed by the Heartless and was completely erased,Van then used what little power he had left and transported himself to another world (Old Radiant Gardens) leaving his world in the nick of time before it was consumed by the Heartless and ultimately erased.

Van Hohenheim was completely Heartbroken when he realized his son's did not make it, After that he helped with Ansem research about the Heartless with as much data as he could hoping that he could bring his former home back into existence for Twenty Seven years,But when Young Xehanort became Ansem's new apprentices Van left knowing his help was not need anymore.

Five years after his departure Van Hohenheim learned varies thing's most of which were about the KeyBlade's and their power of destroying the Darkness, After hearing this he set off and searched for a KeyBlader and by pure chance he found the Founder of Kingdom Key Academy who was at the time needed assistance,Van happily applied and together they formed Kingdom Key Academy,Soon after they formed the Academy young and eager Keyblader's came pouring in and in the third time of his long life he felt happy once again and became close friend's with the Founder.

But Van soon heard rumors that World's are starting to appear again,After hearing this Van found left hoping he could reunite with his sun's once more,After he bid farewell to the Academy he promised the Founder that he will return.

It has been many year's since left Academy and he do's not yet know of the Founder's passing,However during his travel's he found a unique monster wich was a baby feeling pity for the beast he decided to raise it better then he had with his son's,As he did this he decided to name it Zino User Image{Zino is treated as a NPC but as the RolePlay progress i will make him playable}

Affiliation:Human?
:Mastery Status:☼Master☼
:Extra Information: Lost his ability to use alchemy however he gained complete control over the element's which surprised Van greatly,But over time Van was able to fully master his new gained ability during his time with Ansem,He also helped the Founder raised a Nargacuga, Despite his look's Van is a Master of hand to hand combat


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                                          The Former Alchemist Van Hohenheim
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PostPosted: Fri May 31, 2013 10:12 pm


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♬ Name :: Ragna 'The Bloodedge'
♪ Chronological Age :: 23 years old.
♬ Height :: 6'0.8" ft. [185 cm.]
♪ Hair Color :: Silver
♬ Eye Color :: Green (left), Red (right)
♪ Keyblade Name :: Azure Grimoire
♬ Mastery Status :: Keyblade Master
♪ Personality :: Ragna is sardonic, rude, and abrasive to anyone he comes across. He also is quick to anger, stubborn, and never misses a chance to exert vulgar language. In this regard, he is similar to the stereotypical anime delinquent. Beneath his gruff exterior, however, Fangs does possess a softer, more compassionate side.
♬ Skills :: Ragna is adept with the Keyblade and uses the power of darkness. When not using a Keyblade, he sports the giant sword strapped to the back of his waist line, the Bloodedge. It is heavy, but Ragna handles it with slight struggle, indicating he has enhanced strength. Quick on his feet, he can teleport and dodge really fast attacks with keen reflexes.


000» Soul Eater: After doing a combo, Ragna forces his arm forward and strikes the opponent with dark energy in the shape of a monster that bites them and crushes them.

000» Dark Braver: Ragna hops in the air and stabs the ground. It delivers a fierce dark shockwave, knocking anyone nearby away.

000 » Dark Beam: He either swings or slams his sword, sending off a wave of dark energy.

000 » Blade Beam: He creates a high-speed energy slash by swinging or slamming his sword to make a weaker and toned-down version.

000 » Double Cut: Two-hit combo with fast execution.

000 » Cross-slash: Slashes the opposition three times, and knocks them back with the third strike. He will track the opponent if it the first hit misses.

000 » Sonic Blade: Lunges into his opponent sword-first, delivering a powerful thrust.

000 » Climhazzard: He charges forward sword-first, then flips, and slams them with his blade which knocks away nearby targets.

000 » Omnislash: He sends the foe into the air, and strikes them eight times, then diving down on the foe with a powerful slash.

000 » Omnislash Version 5: Fusion swords are used for this attack. The Azure Grimoire disassembles, the auxillary swords circling around the opponent, while the main sword flies up in the air as the center. He retrieves each sword and strikes the foe at different angles thirteen times at high speed. The final strike hits, and dives down on the victim. He lands along with his silhouettes holding the auxiliary swords.

000 » Fusion Swords: The Azure Grimoire changes form and separates into six swords that assemble into a single sword. The only swords shown this far is three.
Back Blades: The back blades are identical to long swords, mirror images of each other.
Side Blades: The side blades are identical mirror image dagger-like swords. They are single-edged, with a gear mechanism between the hilt and the blade that allows them to fold up like a switch blade.
Hollow Blades: The Hollow Blade is a thick sheet of metal folded in a V-shape when looked from above.

000 » Bushido: Creates a tornado with the sword, before propelling its intensity onto the opposition. It both slashes and blows away the target.

000 » Banishing Blade: Ragna readies his blade with latent power and performs a swift powerful blow onto the opposition.


♪ Likes ::
000» Relaxing.
000» Friends.
000» Women.
000» Power.
♬ Dislikes ::
000» Enemies.
000» Smartasses.
000» ]Idiots.
000» Ghosts.
000» Darkness.
♪ Biography :: Ragna valued his life as a wanted criminal with an extraordinarily large bounty on his head (well in the trillions), earning him moniker 'The Bloodedge'. He is constantly chased by Bounty Hunters and gunned by the justice. When he was much younger, he lived in a old cathedral along with his younger brother and sister. One day, they were attacked by a man in a suit with green hair. Ragna's left arm was cut off by his own brother in surprise and the entire cathedral was burned down. His sister, along with the man and his brother exited. Left in tears, Ragna was slowly dying. A female vampire in a dress named Rachel came to his calling and sucked his blood before he could scream. This gave him the chance to live, but he passed out. Much after the accident, he awoke in a laboratory. He was accompanied by a feline-like woman in a lab coat with a attitude problem whose identity was beyond him. She was Professor Kokonoe. His left missing arm got replaced with a auto-mail arm that sealed the darkness with her genius and intellect. She told Ragna about the unstable lurking within him. Later on, he met Jubei, a Keyblade Master. He was a talking feline wearing a garb. He was trained by him and was awarded a new jacket and sword, he became the 'Bloodedge' we know today.
 

Twotonedrebel


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PostPosted: Thu Jan 02, 2014 7:36 pm


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Character Name: Joesph Archadies

Age: 27

Gender: Male

Personality: Focused, Opened, protective

Weapon(s): Bronze of Heart
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Battle Style:
Joesph is very fast with his Keyblade. When he attacks with his keyblade, He is able to go slash up an amount of enemies in a fast speed. He will rarely use magic in a battle; He'll only use it when there more enemies that he can handle.

Spirit Animal: If Joe focuses enough on the thing he truly loves and wants to protect the most, His spirit animal (A Falcon) will be summoned from 'the bottom of his heart'. It can do 3 things: 1. It can summon a multitude of Falcons to swarm its enemies, 2. It can spit fire into the eyes of the strongest enemy, or 3. It can go back to Joesph and control him like a 'puppet' for any of his attacks.


Class: Keyblades for Beginners

Likes: Charms, Keyblades, The Theater, Teaching

Hates: Stubbornness, Lack of Creativity, Super Hero movies, Vegetables.

History/bio: (Will finish Later)

Affiliation: Human

Mastery Status: Master

Extra Information: He has an after-school Custom Keyblading Class.
The Students can only make up to 3 keyblades only.
 
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