To Be Claimed 1 Singing Stone Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ Maiku's pale face turned at Emil's words. He just...felt like Maiku needed friends? What did that even mean? Maiku didn't really give off a lonely air, did he?"Thanks....Still, that's a little unsettling that you just...feel I could use more friends. I guess I can be a bit obvious at times then."It was always the super nice ones or the awkward ones that could tell when people were lonely. It was odd. Like they were given some heightened sense of empathy.
○ ○ ○
xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇content◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇theodore◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
Albino - Cedric
Posted: Sun Feb 07, 2016 10:31 pm
Giovanni Versechi
Olivines Troublemaker
Giovanni finished eating as the group finished getting ready to leave. He felt a little bad asking if Rose would take care of his Pokemon but she seemed like a more than suitable Trainer. "Normally you don't, but my Lucario was my first real partner and this little guy is abit hard for me to train" Gio mumbled as he dug around in his bag for the Totodile's ball before unvailing it to Rose. "I'm sure that I'm sure" he said with a smile before catching the eye of the Delphox "Besides, back at the beach I think Fynx was a very motherly figure to him" he mocked.
Gio followed behind and waited till they were outside to grab two of the Poke Balls off his belt. The first was his Steelix, Rusty, and the second was his Magneton. "I hope none of you mind if I let a few more of my Pokemon out while we walk, so they can eat as well." he clicked the smooth button releasing the two from their respective balls. "Hey you two, I bought some food." Rusty gobbled the whole thing down before Gio could properly hand it to him while his Magneton simply used two of its magnets to lift the bag off food up and steady eat. "These two here are my trusty Magneton and Rusty, the not so rusty Steelix" there were actually a few stores he wanted to go in while here in Lumiose perhaps if they passed them he could suggest them or even if not maybe he could ask Rose what sort of places carried what he was looking for. In actuality he wanted to try and pick Isis brains about the Hoenn Region since he needed to go back and meet up with Eon at some point but that could wait
Bag
Outfits
Normal Clothes
Cold Weather outfit
Rain Outfit
Halloween Costume
My Active Party
( Metang ) genderless █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Magnet Rise- This Pokemon is not affected by ground type moves for 5 turns █ ◆ █►▐ - Metal Claw-50(Raises users attack) █ ◆ █►▐ - Take Down-90(deals 1/4 Recoil) █ ◆ █►▐ - Confusion-50(1/4 chance of confusion) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability:Clear Body This Pokemon is not affected by moves that cause stat changes Hp:240Condition: Lv: 24Exp: 0/32
( Prinplup ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Pound-40 █ ◆ █►▐ - Growl-Lowers opponents attack by one stage █ ◆ █►▐ - Metal Claw-50-1/2 chance of raising attack █ ◆ █►▐ - Bubblebeam-65-1/2 chance of lowering targets speed ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item:Exp Share Ability:Defiant Hp:260Condition: Lv: 26Exp: 15/33
( Rusty ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Thunder Fang-65(4/10 chance to paralyze, 3/10 chance to flinch) █ ◆ █►▐ - Fire Fang-65(4/10 chance to burn, 3/10 chance to flinch) █ ◆ █►▐ - Ice Fang-65(4/10 chance to freeze, 3/10 chance to flinch) █ ◆ █►▐ - Earthquake-100 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Ability:Sheer Force Hp:300Condition: Lv: 30Exp: 16/31
( Aegislash ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Sacred Sword-90(ignores stat changes) █ ◆ █►▐ - Kings Shield-Protects against atacks and lowers opponents attack if contact is made(Priority +4) █ ◆ █►▐ - Iron Head-80(4/10 chance to cause the opponent to flinch █ ◆ █►▐ - Night Slash-70(1/10 chance to hit critically) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held itembiggrinread Plate Ability:Stance Change Hp:290Condition: Lv: 29Exp: 30/34
( Magneton ) genderless █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ -Spark-65(7/10 chance to Paralyze) █ ◆ █►▐ - Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis. █ ◆ █►▐ - Magnet Bomb-60 ingnores accuracy and invasion █ ◆ █►▐ - Electro Ball-40 base with increase based on how many stages of speed Pokemon is over target. 150 max ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item: Magnet Ability:Analytic Hp:310Condition: Lv: 31Exp: 1/29
My Inactive Party
( Lucario ) male █ █ ◆ █ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ - Aura Sphere-80(does not miss) █ ◆ █►▐ - Poison Jab-80(7/10 chance of Poison) █ ◆ █►▐ - Blaze Kick-85(4/10 chance to burn) █ ◆ █►▐ -Thunderpunch-75(1/4 chance of paralysis) ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Next Move wanted:Lv Held item:Lucarionite Ability:Justified Hp:500Condition: Lv: 50Exp: 5/24
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 46/3Trainer Challenge : 284/15ITEM : 0/--Star Shard : 0/5
Theo tensed a bit. He didn't say something he shouldn't have, did he?"Er....Sorry. I guess I can tell when someone's lonely. Though, I should know better than to point it out. If I made you uncomfortable, I'm really sorry."It wasn't a bad skill for a prince to have, Theo knew that. But, Maiku wasn't one of his subjects and he certainly hadn't asked for advice or guidance. Theo had to learn when it was appropriate to say things like that.
[[ Skiddo || Furfrou || Pancham || Smeargle ]]
CONTAINED Regal || 15 || 15/27 {5/10} || 150/150 {0/5} || Big PecksCONTAINED Ariel || 12 || 5/22 {1/10} || 120/120 {0/5} || DampROAMING Olivia || 20 || 24/30 {10/10} || 200/200 {5/5} || MagicianCONTAINED Beatrice || 17 || 12/26 {2/10} || 170/170 {0/5} || SniperCONTAINED Shay || 14 || 11/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 14 || 20/25 || 140/140 || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 50 (Raises user's speed one stage) || Ember : 40 (4/10 chance of Burn) || Psybeam : 65 (4/10 chance of Confusion) || ç•Cut : 50 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) Inventory
To Be Claimed Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ Seemed he made Theo feel awkward in return. That wasn't suppose to happen, but he couldn't say he was completely sorry for it."It's alright. Just, uh....Let's keep that to ourselves, okay? Last thing I need is some sort of hug fest in my honor."Smiling a bit, Maiku looked up when a Falonflame flew up to him with a small package. It was simply a bandana tied into a makeshift bag. He only knew one person who would do that; his uncle. At least he man was original. Taking the delivery, Maiku opened it to see a brief letter with a music note-shaped stone."Alright. What do you got to say, Uncle?...'I know it's not your style, but I came across this on my trip through Unova. Since you're a trainer now, I thought you could put it to use. It's a Singing Stone used to summon Meloetta.'...Meloetta? The heck am I supposed to do with a Meloetta? If you're going to send me a legendary item, couldn't I have been Keldeo or something...awesome?""What's wrong with Meloetta? At least he thought of you, and Meloetta is lovely.""Meloetta is a performer, not a fighter. She'd do better in contents, and Maiku doesn't seem interested in contents."For once, Furea understood him. He had nothing against Meloetta, but using it in battles would be awkward to him. Well, at least his uncle didn't sell it to some unsavory collector and had Maiku in mind.
○ ○ ○
xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇content -> ...◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇theodore◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 47/3Trainer Challenge : 285/15ITEM : 0/--Star Shard : 0/5
Theo blinked and tilted his head. Hug fest? What was a hug fest? Sounded a bit inappropriate. Shaking his head, slightly amused, he watched as a Talonflame delivered Maiku a gift held by a tied bandana. Well, that was certainly...unique. He and Olivia watched curiously as Maiku opened it and read the note with the oddly-shaped stone. Meloetta....No way! His uncle sent him an item used to summon a legendary!? Awesome! Though, Maiku didn't seem too thrilled. After a minute or two, Theo realized it was probably because Meloetta was more suited for contents purely because it was a born performer. A trainer wouldn't have any real place for it. Theo knew he wouldn't."Hey. At least you can own a legendary item, or even have a legendary on your team. That's more than most people could say, I think. Both are really hard to come across."
[[ Skiddo || Furfrou || Pancham || Smeargle ]]
CONTAINED Regal || 15 || 16/27 {5/10} || 150/150 {0/5} || Big PecksCONTAINED Ariel || 12 || 6/22 {1/10} || 120/120 {0/5} || DampROAMING Olivia || 20 || 25/30 {10/10} || 200/200 {5/5} || MagicianCONTAINED Beatrice || 17 || 13/26 {2/10} || 170/170 {0/5} || SniperCONTAINED Shay || 14 || 12/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 14 || 21/25 || 140/140 || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 50 (Raises user's speed one stage) || Ember : 40 (4/10 chance of Burn) || Psybeam : 65 (4/10 chance of Confusion) || ç•Cut : 50 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) Inventory
To Be Claimed NO ITEMS Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ True, of course. But, Maiku would feel awful either way. If he didn't use the stone, it'd just gather dust in his bag or room at home and Meloetta would forever be waiting. If he did use it, it'd mostly be in it's ball or in the PC or something. Maybe he'd summon it and see how things went. If it became unhappy with being used for battles only, he'd find someone who could truly utilize Meloetta's performing instincts.
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xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇thoughtful◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇theodore◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
Albino - Cedric generated a random number between
1 and 14 ...
13!
Albino - Cedric
Offline
Posted: Mon Feb 08, 2016 6:17 am
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 48/3Trainer Challenge : 286/15ITEM : 0/--Star Shard : 0/5
Looked like Maiku was making up his mind. Scratching his head, Theo stretched before deciding it was time to train some more."Hey. I'm going to look for some wild Pokémon. I still want to catch a Skiddo, Furfrou, and Smeargle. I'll call you later, okay?"
[[ Skiddo || Furfrou || Pancham || Smeargle ]]
CONTAINED Regal || 15 || 17/27 {5/10} || 150/150 {0/5} || Big PecksCONTAINED Ariel || 12 || 7/22 {1/10} || 120/120 {0/5} || DampROAMING Olivia || 20 || 26/30 {10/10} || 200/200 {5/5} || MagicianCONTAINED Beatrice || 17 || 14/26 {2/10} || 170/170 {0/5} || SniperCONTAINED Shay || 14 || 13/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 14 || 22/25 {0/10} || 140/140 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 50 (Raises user's speed one stage) || Ember : 40 (4/10 chance of Burn) || Psybeam : 65 (4/10 chance of Confusion) || ç•Cut : 50 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) Inventory
To Be Claimed NO ITEMS Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ So lost in thought, Maiku actually forgot Theo was there up until he spoke. It made Maiku jump a bit and look up before putting the stone carefully in his bag."Er....Right. I need to get back to training them, too. Go ahead and call or text whenever you want. I don't mind.""Finally....I thought I was going to die of boredom.""That's not possible.""Shut it, featherbrain!"Maiku sighed as Yuki fluffed her feathers in irritation at Furea. She had been so behaved, too.
○ ○ ○
xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇embarrassed◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇theodore◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
TheodoreOwenLamperouge Prince of Tyvia Movement : 3/3Wild Encounter : 49/3Trainer Challenge : 287/15ITEM : 0/--Star Shard : 0/5
Ha. Maiku was kind of adorable."Will do! Come on, Olivia!"Theo waved to Maiku before turning and leaving. Olivia followed after him dutifully as always. As he walked down the street, he was stopped by a rather pesky Ledyba. Not what he wanted right now."I'll let Regal take care of this one.""Brai!"
[[ Skiddo || Furfrou || Pancham || Smeargle ]]
CONTAINED Regal || 15 || 17/27 {5/10} || 150/150 {0/5} || Big PecksCONTAINED Ariel || 12 || 7/22 {1/10} || 120/120 {0/5} || DampROAMING Olivia || 20 || 26/30 {10/10} || 200/200 {5/5} || MagicianCONTAINED Beatrice || 17 || 14/26 {2/10} || 170/170 {0/5} || SniperCONTAINED Shay || 14 || 13/26 {10/10} || 140/140 {5/5} || Tinted LensCONTAINED Dunban || 14 || 22/25 {0/10} || 140/140 {0/5} || Serene Grace ç•Tackle : 50 || Sand Attack : Lowers target's accuracy one stage || Gust : 40 (Hits targets in air using semi a invulnerable moves for double damage) || ç•Quick Attack : 40 (+1 Priority) ~Water Sport : Fire moves do half damage for 5 turns || ç•Scratch : 40 || Confusion : 50 (4/10 chance of Confusion) || Water Gun : 40 ç•Flame Charge : 60 (Raises user's speed one stage) || Ember : 50 (4/10 chance of Burn) || Psybeam : 75 (4/10 chance of Confusion) || ç•Cut : 60 •Poison Sting : 15 (7/10 chance of Poison) | ç•Twineedle : 25 (Hits twice for 50 damage ;; 4/10 chance of Poison per hit) | Focus Energy : 1/10 chance of Critical Hit (10%, 20%, 30%, 40%, 50%) || ç•Fury Attack : 15 (Hits 2-5 times) ç•Tackle : 50 || çInfestation : 20 (Traps opponent; Lasts 4-5 turns; Deals 1/8 damage of max HP after first turn) || Poison Powder : Inflicts target with Poison || Confusion : 50 (4/10 chance of Confusion) ç•Rage : 20 (Does 10 more damage if used in succession) || Defense Curl : Raises user's defense one stage (Increases power of Roll Out and Ice Ball as long as user is in battle) || ç•Roll Out : Does damage over five turns (10, 20, 40, 80, 100; Twice the damage if Defense Curl was used first) || ç•Pursuit : 40 (Double damage is target is switching out ;; +7 Priority) Inventory
Profile || -/3 Movement || 369/5 Pokemon Encounter || 369/15 Trainer NPC || 13/30 Mail Crate || Need to Claim: Lansat Berries x5, Lv 5 Furfrou, Lv 10 Shiny Furfrou, Banette Bagel x24, 3 TMs of Choice, x2 Big Mushrooms, x2 Hold Item of Choice, x1 Lucky Egg, x5 Rare Candies, x1 Paper Lanturn, Lv 10 Shiny Deino, TM of Choice, Rare Candy x5
Team OOB:
✿ ❀ It looked like they were going to have to rely on Rose's knowledge of the area and Isis' traveling smarts to get them through this shopping trip since Gio seemed to have no idea how to get around, and Zero was certainly no expert traveler like Isis. They would be fine though, Isis was sure. Gio seemed to be willing to trade Rose his totodile, and after the exchange, everyone seemed ready to go. Isis payed their bill, left a nice tip for their waiter, and everyone made their way out of the cafe with full and happy bellies. Gio took the opportunity to let out some of his bigger pokemon to feed and introduce to the group. "Of course not~" Isis reassured Gio when he mentioned hoping they didn't mind him feeding them while they walked. Isis gave an impressed whistle at the massive steelix. "Wow. You a steel type fan?" Isis asked, noting the pokemon she'd seen from him so far. He'd had a lucario, a magneton, and a steelix, and there was the totodile he'd given to Rose, though he mentioned he'd had trouble training it. Perhaps that was because he worked better with steel types? He had said he was from Olivine.
"That's a good idea actually, I think some of my pokemon could use a chance to stretch their legs too." Isis agreed, and after mulling over her options, she ended up sending out Vulcan and Raja. She would have let out Hylia, but knowing Rose's fear of ghost pokemon, she figured it was best she probably not. "Gio, you met Atona, my lucario, but this is Vulcan and Raja." She introduced the mega blaziken and her wispard. "You know, Rose I don't think you met Raja before. I know you met Vulcan at your party..." Isis thought aloud as they started to walk towards the center of Lumiose. Isis had let out a lot of her pokemon to play at the beach and in Rose's house, but Raja was not one of them. "No, I don't believe we've had the pleasure." Raja chimed in, giving a bit of a stretch with an arch of her back. "Well now you---"
Isis paused mid sentence as they passed by one particular store. Isis came to a full stop, backing up with her eyes looking intently through the shop window. "Oh. My. Arceus." She gasped, and without another word she burst into the store, making a beeline straight for two furfrou, kneeling down beside then to pet them and shower them in admiration. "Look at these darlings!!! They have cute hats and dyed fur and oh my arcEUS I DIDN'T KNOW YOU COULD DO THAT!?!?!!" Isis squealed excitedly while an amused shopkeeper approached her with a chuckle. "Their names are Delilah and Cocoa. If you like them, you can adopt them. An elderly woman asked us to care for them since she couldn't. They've been modeling some of our cuts." He explained. "Cuts...?" Isis asked curiously. "Mm. We're a furfrou salon. Furfrou fashion is quite popular here in Lumiose. Delilah is sporting our Debutante cut, and Cocoa has what we call the Kabuki cut." Isis wiggled happily, taking lots of pictures of the two pokemon. "Isis, I know that they're really pretty and all, but you should really think before yo--""I'll take them!" Isis blurted with a wide smile, ignoring Atona's warnings. Atona withheld a light groan. This was just like her, rushing headfirst into a decision without considering the repercussions. "Great. It's too bad, they were great models, but we just can't afford to keep them." Isis sobered her excitement a bit with a nod of understanding as she took their pokeballs. "I promise I'll take good care of them." Isis nodded reassuringly. ✿ ❀
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: / L E V E L: 62 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 50 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
500/500HP | Status: None | 38/39 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 22 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 39 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
390/390HP | Status: None | 15/37 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 41 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
410/410HP | Status: None | 15/46 EXP | Next Move; Level 43 - Super Fang
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 45 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Flash Cannon - 80: 1/2 chance of lowering targets special defense one stage
450/450HP | Status: None | 14/26 EXP | Next Move; Iron Tail - via Heart Scale
[Inactive]
⇨xxN A M E: Delilah - Furfrou T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Calm, Holds a regal air about her, sees herself as an upper class lady A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage --
50/50HP | Status: None | 0/15 EXP
⇨xxN A M E: Cocoa - Furfrou T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Sassy, Stuck up, A B I L I T Y: Fur Coat - Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Growl - Lower targets physical attack one stage, hits multiple targets Sand Attack - Lower targets accuracy one stage Baby-Doll Eyes - Lower target's physical attack one stage (Priority +1)
100/100HP | Status: None | 0/15 EXP
⇨xxN A M E: Tsunami - Swampert
T Y P E: / L E V E L: 40 G E N D E R: ♂ N A T U R E: Calm, Fairly Easygoing, Has a drawling Southern Accent A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: Mystic Water: Water type attacks do x1.2 damage. A T T A C K S: Mud Bomb - 65: 7/10 chance of lowering targets accuracy one stage Muddy Water - 90: 1/2 Chance to lowering targets accuracy one stage. Hits Two Opposing Targets. Mud Shot - 55: Lower targets speed one stage Ice Beam - 90: 3/10 Chance to Freeze
T Y P E: L E V E L: 26 G E N D E R: ♂ N A T U R E: Mischevious, Too Playful, Likes to push people's buttons, Plots Pranks with his Twin, Yin A B I L I T Y: Illusion- Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases. Makes Contact. Extrasensory - 80: 3/10 Chance of Flinching Swagger - Confuses target pokemon, and raise their physical attack two stages Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
260/260HP | Status: None | 2/26 EXP
⇨xxN A M E: Vulcan - Mega Blaziken T Y P E: / L E V E L: 43 G E N D E R: ♂ N A T U R E: Mild, Very Athletic, Open and Friendly to others, Assumes the "Nice Guy" role A B I L I T Y: Speed Boost- The Pokémon’s Speed stat is raised by one stage at the end of every round H O L D I N G: Blazikenite: Mega Evolves Blaziken - Atk 1.3, Sp.Atk 1.2, Speed 1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Peck - 35: Makes Contact Double Kick - 30: per hit, hits twice (60 damage total), Makes Contact Flamethrower - 90: 4/10 Chance of Burn
⇨xxN A M E: Dune - Flygon T Y P E: / L E V E L: 52 G E N D E R: ♂ N A T U R E: Naive, A Little Skittish, Has a Stutter when he Speaks A B I L I T Y: Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Dragon Rush - Dragon Rush- 100: 3/10 Chance of Flinching, Makes Contact Rock Slide - 74/10 Chance to Flinch target, hits two opponents Earth Power - 90: 1/2 chance to lower targets special defense Crunch - 80: 7/10 chance to Lower targets physical defense one stage, Makes Contact
520/520HP | Status: None | 6/48 EXP
⇨xxN A M E: Vixen - Ninetails T Y P E: L E V E L: 56 G E N D E R: ♀ N A T U R E: Sassy, Extremely Vain and Self Centered. Considers herself Royalty. A B I L I T Y: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns. H O L D I N G: Twisted Spoon: Psychic type attacks do x1.2 damage A T T A C K S: Dream Eater - 100: Restores HP to the user equal to 1/2 of damage dealt. Only Works on Sleeping Pokemon Confuse Ray - Confuses target pokemon Hex - 65: Inflicts double damage if target has a status affliction Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
560/560HP | Status: None | 29/36 EXP
⇨xxN A M E: Hinata - Celebi
T Y P E: / L E V E L: 27 G E N D E R: Genderless, but Identifies as ♀ N A T U R E: Jolly, Likes to Play, Naive, Curious, and Childish A B I L I T Y: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle H O L D I N G: N/A A T T A C K S: Recover - Recovers half max HP. Can only be use 5 times in battle Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat. Confusion - 50: 4/10 Chance to cause confusion Heal Bell - Cures all party's status ailments, including the user's.
⇨xxN A M E: Nymph - Sylveon T Y P E: L E V E L: 30 G E N D E R: ♀ N A T U R E: Timid, Likes to Frolic, Secretly Blind, Speaks mostly French A B I L I T Y: Pixelate: Normal-type moves become Fairy-type when used by a pokemon with this ability H O L D I N G: N/A A T T A C K S: Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt, Makes Contact Swift - 60: Ignores accuracy & evasiveness, Hits Two Opposing Targets Quick Attack - 40 damage, Makes Contact (Priority +1) Heart Stamp - 60: 4/10 Chance of Flinching, Makes Contact
To Be Claimed NO ITEMS Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ Maiku gave a small wave to Theo as he left. Well, now he was alone again. But, that was fine. He could call Theo if he got bored or lonely. Maybe Rose, too? He wasn't sure. All he discussed with her was Chifaera really. As he thought, he spotted a Flabébé and smiled. Well, those thoughts could wait.
○ ○ ○
xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇content◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇no one◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
To Be Claimed NO ITEMS Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ Yes! Perfect victory! Maiku got out a potion as Yuki flew over and perched on his hand, which he had held up for her. After spraying her with the remedy and throwing the bottle away, Maiku smiled and pet her gently. He then sighed. Maiku might as well use that stone his uncle sent him. At the very least, it was a great training opportunity.
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xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇content◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇no one◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞
To Be Claimed NO ITEMS Larvitar |M| / Tendo / 10 |0/15| / 0 |0/10| / 100/100 / Guts / Hold Item ç•Bite : 60 || 4/10 chance of Flinch / ~Leer : Lowers physical defense 1 stage / ~Sandstorm : Sandstorm rages for 5 turns / Screech : Lowers physical defense 2 stages Scyther |M| / Issun / 5 |0/15| / 0 |0/10| / 50/50 / Technician / Hold Item Vacuum Wave : 40 || +2 Priority / ç•Quick Attack : 40 || +1 Priority / ~Leer : Lowers physical defense 1 stage / Focus Energy : 1/10 chance of Critical Charmander |F| / Ryoko / 5 |0/15| / 0 |0/10| / 50/50 / Blaze / Hold Item ç•Scratch : 40 / ~Growl : Lowers physical attack 1 stage Phantump |M| / Byakuya / 5 |0/15| / 0 |0/10| / 50/50 / Natural Cure / Hold Item ç•Tackle : 50 / Confuse Ray : Inflicts Confusion on target / ç•Astonish : 30 || 4/10 chance of Flinch Klefki |F| / Haruhi / 10 |0/15| / 0 |0/10| / 100/100 / Prankster / Hold Item Fairy Lock : Prevents escape and switching in the next turn || Does not affect Ghost types || Doesn't prevent effects from Baton Pass and U-turn / ç•Tackle : 50 / Fairy Wind : 40 / ç•Astonish : 30 || 4/10 chance of Flinch Haunter |M| / Shimo / 15 |0/15| / 0 |0/10| / 150/150 / Levitate / Hold Item Spite : The targets last move is limited to five more uses || Cannot be used again for the rest of the battle || Can only limit one move per Pokémon / ~Blizzard : 110 || 3/10 chance of Freeze / Curse : Ghosts lose half max HP and curses opponent || Cursed pokemon lose 1/16 max HP per turn || Non-Ghost pokemon raise physical attack & defense one stage || Lower speed one stage / Night Shade : Inflicts damage equal to user's level || Type effectiveness not included Flurry |G| / Toppū / 5 |0/15| / 0/25 / 0 |0/10| / 50/50 / Snow Warning / Hold Item ç•Scratch : 40 / Powder Snow : 40 || 3/10 chance of Freeze / ç•Lick : 30 || 7/10 chance of Paralysis / ~Hail : Weather changes for 5 turns
○ ○ ○ Okay, so....How did he use the stone to summon Meloetta? Tapping the stone a few times, Maiku tilted his head a bit. Placing it up against a tree, he took a few steps back and pointed at it."Alright. Come on out, Meloetta. Don't be shy."Nothing. Sighing, Maiku knelt and looked at the stone for a bit. What did he do? Sing to it? Break it? Take it to the movies and call it Irene?"Are you blind? Maiku, you idiot, she's in the tree.""What?"Looking up, Maiku spotted Meloetta looking down at him from the tree. Shooting to his feet, Maiku wondered how just speaking to it worked before he refocused."Meloetta, I challenge you to a battle!""Well, obviously. Why else would you have summoned me?"Er....Right. Of course.
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xxxxxxxx▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ ┊█:⊱ ❛ʟ ᴏ c ᴀ ᴛ ι o ɴ┇south lumiose city◞ ┊█:⊱ ❛м o o ם┇embarrassed◞ ┊█:⊱ ❛c o м ᴘ ᴀ ɴ ʏ┇no one◞ ┊█:⊱ ❛ᴛ ε ᴀ м┇furea, yuki◞ ┊█:⊱ ❛ᴏ ᴏ c┇blissful silence....◞