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Reevinja Mk II Vice Captain
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Posted: Sun Dec 13, 2009 11:27 pm
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Turn 6 Event Log - joe-dude667 edges his way forward. - iDragow attempts to solve the villager's dispute, but like Seph Baelzara before him he is completely unsuccessful and forced to flee before they turn him into something more edible. Challenge: [13] The Villager Dispute - NayrVentess breaks out ahead of [EC2] Carthinator! - [EC2] Carthinator closes the distance, leaving him and NayrVentess tied. - A challenge has been revealed by Vorastrix! [16] Easy Challenge: Frozen Waterfall (Str, Dex) As Vorastrix continues across the tundra, he finds that it.. ends, rather abruptly, in a decline over 100' long. He's also able to spot a waterfall coming out of the glacier wall from an underground river, spilling into a basin below which runs off further up the path. There aren't really many ways to climb down, but with some proper footing and balance (plus his trusty silk rope) - Vorastrix is able to climb down without incident. [ A dexterity check of 11 passes this challenge. ] - Insanity Logic is able to pass a challenge by showing some people the error of their ways... with the business end of his moringstar. Challenge: [13] The Villager Dispute - A challenge has been revealed by Insanity Logic! [12] The Snowy Incline (Con, Int) As Insanity Logic comes to what is presumbed to be the end of the valley... he finds it ends in a high, steep snowy incline. Not having the stamina to simply tredge right up it, he devises a clever plan involving two 10-feet poles, some soap, and a needle and thread and manages to climb up to the top. [ An intelligence check of 18 passes the challenge! ] - Dragon HighLord Flambe struggles along, like a one-legged goblin after skipping a challenge. - Rock_DS runs south along a potential second challenge. - Seph Baelzara slips by one challenge, then forces his way right up the next to take the lead! Challenge: [12] The Snowy Incline - Rain Yupa tears up the incline after Seph Baelzara, passing him and retaking first with a pretty good lead. Challenge: [12] The Snowy Incline
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Vorastrix rolled 2 6-sided dice:
4, 6
Total: 10 (2-12)
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Posted: Sun Dec 13, 2009 11:34 pm
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Reevinja Mk II Vice Captain
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Posted: Sun Dec 13, 2009 11:41 pm
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Race to the North - Turn 7 Although Turn 7 should have been yesterday, as I was unable to get on I simply allowed Turn 6 to continue for that day as well and now this is turn 7 which will run until midnight on the 14th. I think I will continue to do this for the forseeable future of the contest simply because a lot of people don't do their turns when I don't post, and this should prevent anyone from missing out due to my failure.
@NayrVentess: No problem. Its' more detrimental to you than me. ;p @Rock_DS: I moved you 3W, 2SW, 2W because you couldn't go any further W after 3 spaces.
Map: Click here Information: Click here First Turn: Click here Second Turn: Click here Third Turn: Click here Fourth Turn: Click here Fifth Turn: Click here Sixth Turn: Click here
This turn ends at 11:59 PM EST tonight, December 14th. The next turn begins at 12:00 AM EST, December 15th.
The Characters Rock_DS: Drow Wizard (12 Str, 14 Dex, 14 Con, 20 Int, 8 Wis, 10 Cha) Vorastrix: Halfling Cleric (10 Str, 16 Dex, 8 Con, 10 Int, 16 Wis, 18 Cha) Shingami Hiroshi: Incubus Rogue (12 Str, 16 Dex, 16 Con, 8 Int, 10 Wis, 16 Cha) joe-dude667: Shifter Rogue (16 Str, 14 Con, 20 Dex, 10 Int, 10 Wis, 8 Cha) Ability Used: Turn 5 Recharges: Turn 8 iDragow: Elven Monk (16 Str, 16 Con, 16 Dex, 12 Int, 8 Wis, 10 Cha) Ability Recharged! NayrVentess: Halfling Monk (8 Str, 18 Dex, 8 Con, 18 Int, 12 wis, 14 Cha) Ability Used: Turn 7 Recharges: Turn 10 Oshi the Killer: Half-Drow Ranger (16 Str, 18 Dex, 12 Con, 10 Int, 14 Wis, 8 Cha) authority_lex: Mephling Paladin (12 Str, 18 Dex, 8 Con, 12 Int, 10 Wis, 18 Cha) Dragon HighLord Flambe: Gray Elf Wizard (10 Str, 16 Dex, 8 Con, 16 Int, 18 Wis, 10 Cha Ability Used: Turn 6 Recharges: Turn 10 Raganui Minamoto: Halfling Rogue (12 Str, 18 Dex, 12 Con, 18 Int, 10 Wis, 8 Cha) Rain Yupa: Dwarven Fighter (16 Str, 8 Dex, 20 Con, 10 Int, 14 Wis, 10 Cha) Ability Used: Turn 5 Recharges: Turn 9 JinKazamaru: Half-Elf Paladin (16 Str, 8 Dex, 14 Con, 10 Int, 12 Wis, 18 Cha) [EC2] Carthinator: Human Bard (12 Str, 14 Dex, 16 Con, 18 Int, 8 Wis, 10 Cha) Ability Used: Turn 7 Recharges: Turn 9 Seph Baelzara: Gray Elf Wizard (8 Str, 14 Dex, 16 Con, 20 Int, 12 Wis, 8 Cha) Ability Used: Turn 6 Recharges: Turn 10 Insanity Logic: Halfling Cleric (12 Str, 14 Dex, 10 Con, 18 Int, 16 Wis, 8 Cha) Ability Used: Turn 6 Recharges: Turn 9 bamaotaku Drow Wizard (8 Str, 8 Con, 14 Dex, 20 Int, 16 Wis, 12 Cha) Ability Used: Turn 5 Recharges: Turn 9
Turn 7 Event Log - Shingami Hiroshi waddles along the tundra. - Insanity Logic is ready to move, but is unsure on direction! - iDragow shows he knows how to negoitate... with his fists. Challenge: [13] The Villager Dispute - Dragon HighLord Flambe is able to recognize the acid slush and avoid it, coming to be stuck with the angry villagers.. who are still at it! [Roll for challenge 13.] - Vorastrix takes the lead! Winding up 1 space away from a challenge. - bamaotaku winds up right in front of the stone golems again, leaving him to ponder how to defeat them. - [EC2] Carthinator locates and overcomes an elaborate puzzle door. See it here. - Seph Baelzara moves into second place, for now! - joe-dude667 slips along the southern path. - NayrVentess, after thinking about it for a bit, is able to understand the puzzle. Challenge: [14] Ancient Puzzle. - Insanity Logic pushes into third place.
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Posted: Sun Dec 13, 2009 11:46 pm
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Reevinja Mk II Vice Captain
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bamaotaku rolled 2 6-sided dice:
3, 2
Total: 5 (2-12)
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Posted: Mon Dec 14, 2009 12:52 am
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Deadusernamelol rolled 2 6-sided dice:
3, 4
Total: 7 (2-12)
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Posted: Mon Dec 14, 2009 2:52 am
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Deadusernamelol rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Mon Dec 14, 2009 2:54 am
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Posted: Mon Dec 14, 2009 3:15 am
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Reevinja Mk II Vice Captain
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Seph Baelzara rolled 2 6-sided dice:
5, 1
Total: 6 (2-12)
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Posted: Mon Dec 14, 2009 8:36 am
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joe-dude667 rolled 2 6-sided dice:
2, 2
Total: 4 (2-12)
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Posted: Mon Dec 14, 2009 9:10 am
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NayrVentess rolled 2 6-sided dice:
3, 5
Total: 8 (2-12)
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Posted: Mon Dec 14, 2009 9:56 am
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NayrVentess rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Mon Dec 14, 2009 10:00 am
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NayrVentess rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Mon Dec 14, 2009 10:03 am
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Posted: Mon Dec 14, 2009 3:15 pm
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Insanity Logic Well, Reeva's not posted today, and it's turn 7 day. So I'm gonna post, as there is like 20 minutes left in the day. Turn 7 Movement RollRace: Halfling Class: Cleric Ability Scores: Str 12, Dex 14, Con 10, Int 18,Wis 16, Cha 8
Starting Point: --- Ability: Recharging Movement: 9 Movements, 5 North-West, 4 West Attribute: --- Result: --- Forced Back: ---
9 Movements, 5 North-West, 4 West
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Reevinja Mk II Vice Captain
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Posted: Mon Dec 14, 2009 5:53 pm
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