|
|
|
|
|
|
Posted: Thu Nov 18, 2004 1:06 pm
T.C. Mystikal Hey. hey! I just bought Halo 2 and I am addicted to it!! welcome to the club. xd
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 3:58 pm
i bought Halo, and yeah its good but i wasnt addicted to it, if iam addicted to any game i think it would be Smash Bros Melee
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 4:12 pm
YAY, iam going to get Metroid prime 2 in ... a half hour
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 4:38 pm
Sliph YAY, iam going to get Metroid prime 2 in ... a half hour That would be a good shoot out if you Put both of them in combat against one another. but i must say She would win...Just because she is more experienced sweatdrop
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 4:42 pm
you mean Samus Vs. Master Chief? that would be awsome but yeah Samus would win cuz first of all, she can lock on to targets, and she has some scarey weapons 3nodding
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 4:52 pm
And she can curl up into a ball.....Geez she kicks a**
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 6:01 pm
One thing Samus doesn't have is Armor that can regenerate, plus she can't double weapons up, and her Suit cannot intergrate with the Active Cameoflauging which gives Master Chief the advantage. I've played Metroid Prime only once, and that was a long time ago, so I don't remember most of the things, but I do remember she can't tandom weapons, and I think she didn't have an Armor Regeneration Suit of the sorts...so yeah. Plus I remember on that game it didn't allow you to circle strafe and the looking speed was horrenderously slow...least, it was to me when I played it.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:10 pm
Nhar, I just finished up on another midi. Final Boss: Magica (?) - from House of the Dead (Arcade)? The person who referenced me the actual song gave me that information, and since I'm not too familiar with the House of the Dead game, I'm not quite too sure about that being the song's name, or even the origin of the song.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:13 pm
And master chieaf has homing rockets. AND you should see him without his helmet. xd
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:17 pm
I still didn't get much input back from my Halo 2 Tribute midi... gonk
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:22 pm
uh samus has homing missiles, and alot more of them, plus they shoot so much faster, and you can circle straffe
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:29 pm
Sliph uh samus has homing missiles, and alot more of them, plus they shoot so much faster, and you can circle straffe Not of what I remember. All the controls were freaky because I'm used to Halo's Left Thumbstick being Strafing and foward/backward movement and the Right Thumbstick being the Look/Aim. I thought it would've been the same for Metroid Prime, and when I started to play it, I quickly found out that I couldn't strafe, and I couldn't jump, which are two key factors for me being an efficient killing machine on Halo. What also doesn't help is that Nintendo's Gamecube controllers are so friggen small and complex compared to the X-Box Controller.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:31 pm
Sliph uh samus has homing missiles, and alot more of them, plus they shoot so much faster, and you can circle straffe you can on halo and hes got fuelrods and sticky grenades.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:32 pm
well the b button is to jump...and again to double jump, and you cant straffe right away, you have to have a lock. and remember gamecube is not xbox so of course the controlls will be different
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 18, 2004 7:37 pm
Sliph well the b button is to jump...and again to double jump, and you cant straffe right away, you have to have a lock. and remember gamecube is not xbox so of course the controlls will be different I know, but still, if you're going to make a first person shooter, you need to make it where you can strafe all the time, not just during lock-on. Plus the jumping wasn't working for some odd reason, I hit every button to see what all did what and none of them made Samus jump. That's where Halo has its up-side, because you can strafe whenever you want, you can jump without having to move your thumb over too much, you can Zoom in and keep aiming on a single stick, you can crouch and move around with a single stick, and you can crouch whenever you want. Plus you can use your guns and whatnot as objects to hit enemies with, and you have grenades that you can either latch onto enemies or bounce off of walls to get to enemies you normally can't get to.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|