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Tei Kae rolled 2 10-sided dice:
9, 5
Total: 14 (2-20)
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Posted: Wed Aug 08, 2012 8:12 pm
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Posted: Wed Aug 08, 2012 10:27 pm
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Save a Wounded Opponent
Amidst the fighting, which seemed to be more of an ineffectual brawl at this point (though still in favor of the prisoners!), something would catch Miyako's eye.
She hadn't paid any attention to it before, but it seems one of her fellow prisoners was Sumie, who was trying her best to fend off the attackers along with the others.
One of the "guards" who arrived, however, was Tamafune, who possessed the same red-eye as the others. The two seemed to get into some heated words, but Tamafune did not attack her friend.
She had no qualms about wounding Sumie's mother, however; the unpossessed girl would seemingly fly into a rage and viciously beat on Tamafune until she was heavily injured. After a few moments, someone, possibly a relative, would pull Sumie off, and they were drawn deeper into the swirling melee.
Tamafune would look around, heavily bruised, blood seeping from her lips; as she lay there, she was favoring one arm, which was heavily injured and possibly broken. Looking up, she would see Miyako by the gate of the cell, and she would reach out weakly with her left hand, despite being a good 15 feet away. She still possessed the corrupted eyes, but they seemed more pleading than anyone else Miyako has so far seen with similar symptoms.
She said something, but it was too quiet to be heard over the commotion.
Miyako, what do you do?
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Posted: Thu Aug 09, 2012 7:01 am
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If it had been anyone else...
Miyako was cruel, no one would deny that; it was her father's most worried thing about his beloved daughter, but she was finding she was not as cruel as she thought. When there was no real consequence, she could still be cruel but not like this, not to a girl who had been nothing but kind to her before it had started. She didn't seem angry and it was probably foolish. "One moment." And Miyako made her way to Tamafune, although she wondered inwardly how or if the woman had recognized her and if her disguise was that bad but it didn't matter. She'd helped her when she'd been low and now she'd be helped in return. A scorpion pays their debts. wink
She was cautious as she approached, but if Tamafune would allow her, she'd help her up. "Come on, you're better than this..." Of course, at the same time, if the girl did attack, her weapon was ready.
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Posted: Thu Aug 09, 2012 7:49 pm
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Posted: Thu Aug 09, 2012 7:54 pm
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Posted: Fri Aug 10, 2012 7:04 am
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Posted: Fri Aug 10, 2012 3:35 pm
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Rain Yupa rolled 3 10-sided dice:
2, 5, 3
Total: 10 (3-30)
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Posted: Sun Aug 12, 2012 6:23 am
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"Right now? I do. Shizugai-sama needs to see the truth, and once he does, then I will giveth him my full support once more. Ryuden-sama offers us salvation, and without him, all that awaits us is death."
"Ignore her; she knows not the heresy she prattles. If we want to survive, we need to escape," he explained to Miyako.
Miyako gains 3 points of honor for showing mercy to an opponent.
At this point, a new wave of samurai coming to stop the break-out has arrived!
ROUND 4
Step One: Declaration
Miyako, do you stay in Disengaged, or do you move up to Engaged, or do you move back to Reserves?
Step Two: Tides of Battle
The enemy ranks swell by 3k1.
ENEMY SOLDIERS: 6+5=11 Defeated enemy soldiers: 6 FRIENDLY SOLDIERS: 13 Defeated friendly soldiers: 1
Miyako, give me another Perception/Battle (Mass Combat) roll! You gain +4 from Ninsei's leadership.
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Tei Kae rolled 3 10-sided dice:
2, 6, 5
Total: 13 (3-30)
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Posted: Sun Aug 12, 2012 8:23 am
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Posted: Wed Aug 15, 2012 8:41 am
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Enemy Roll: 14
There were more foe Boar showing up, but the prisoners still seemed resolute on their escape, and fought back fiercely for their freedom! Leaving the wounded Tamafune on the ground in the cell, Miyako will help guide a wounded Ninsei (who seems a little too light-headed to walk on his own without walking right into a katana) towards anywhere but the cell. Escape is more prudent than waiting and hoping for victory!
Though the enemy won the roll, it was by less than 5, so it is a drawn battle! No army has advantage now.
Step Three: Determination
Miyako, roll Perception/Battle (Mass Combat) to see how Miyako herself is faring in this battle, now that there are multiple opponents.
You may refuse to make this roll. This will count as a refusal of an Battle Opportunity. You may only refuse up to two Battle Opportunities during this scene.
In addition, roll 11d10 (no explosions). Each 10 yields a defeated enemy soldier. Your fellow escaped prisoners have already dispatched six enemy soldiers, so you may add +1 six times to the results of your roll (which may stack). The enemy will be rolling 9d10, and every 9+ will defeat one of your allies.
Since no army has advantage this round, no one gets any rerolls.
If you succeed on a Battle Opportunity, it may alleviate the defeat of one or more allies.
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Tei Kae rolled 14 10-sided dice:
7, 8, 10, 7, 10, 10, 1, 1, 2, 2, 8, 10, 1, 8
Total: 85 (14-140)
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Posted: Wed Aug 15, 2012 10:29 am
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Rain Yupa rolled 11 10-sided dice:
7, 1, 9, 5, 4, 8, 10, 4, 9, 7, 6
Total: 70 (11-110)
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Posted: Wed Aug 15, 2012 10:58 am
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Tei Kae rolled 2 10-sided dice:
9, 3
Total: 12 (2-20)
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Posted: Wed Aug 15, 2012 2:12 pm
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Posted: Wed Aug 15, 2012 2:51 pm
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Tei Kae rolled 8 10-sided dice:
5, 10, 9, 2, 6, 6, 1, 6
Total: 45 (8-80)
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Posted: Wed Aug 15, 2012 3:24 pm
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