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Soul Eater: Resonance Unleashed GX

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A new age of Mesiters and Weapons have been brought in. Along with new Witches and Kishins. 

Tags: Soul Eater, role-play, semi-lit, fantasy, comedy 

Reply ✖ Pᴇɴᴅɪɴɢ Cʜᴀʀᴀᴄᴛᴇʀ Pʀᴏꜰɪʟᴇs
Arcanacus Mirificus | Meister / Sorcerer [U/C]

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God of Hollowness
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PostPosted: Fri Jan 18, 2019 4:04 pm
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TRUE / ORIGINAL FORM

▅▅Aʀᴄᴀɴᴀᴄᴜs Kɪᴋᴇɪ Mɪʀɪꜰɪᴄᴜs▅▅



ɢ ᴇ ɴ ᴇ ʀ ᴀ ʟ x ɪ ɴ ғ ᴏ :

Usᴇʀɴᴀᴍᴇ: God of Hollowness

Fᴜʟʟ Nᴀᴍᴇ:
Current Name: Arcanacus Kikei Mirificus
True Name: Caelestis Lychnus no ano Sekai

Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs):
~ Arc
~ Arcy
~ [[Feel free to add more]]

~ The Grand Old One of Knowledge
~ The Madness of Knowledge
~ Master of the Void
~ The Sorcerer of Chaos

Aɢᴇ:
~ Physically about eighteen [18]
~ Chronologically around eight hundred and sixty-four [864]

Gᴇɴᴅᴇʀ: Male

Rᴀᴄᴇ: Sorcerer / Meister

Bɪʀᴛʜᴅᴀʏ: 1/21

Oʀɪɢɪɴᴀᴛɪᴏɴ: TBE
 
PostPosted: Fri Jan 18, 2019 4:39 pm
ᴅ ᴇ ᴛ ᴀ ɪ ʟ x ɪ ɴ ғ ᴏ :

Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: On his chest is what seems to be some sort of tattoo, which reaches up to under his right eye, and glows faintly.

His body seems to be free of any other scars.

Pᴇʀsᴏɴᴀʟ Wᴇᴀᴋɴᴇss: He's unable to use his Magic whenever wielding a Demon Weapon. Due to being a Sorcerer, he's greatly discriminated against by a majority of the people he meets. He's never wielded a Demon Weapon in battle, only a scythe created from his Magic.

Pᴇʀsᴏɴᴀʟ Sᴛʀᴇɴɢᴛʜs: He's highly proficient with his Magic, placing him near the ranks of even High Level Witches. Despite never wielding a Demon Weapon, he's highly proficient with a scythe, and is a quick learner. His Soul is very powerful, and he's able to use many techniques utilizing it.

Hᴇɪɢʜᴛ: 6'10"

Wᴇɪɢʜᴛ: 224 lbs.

Pʜʏsɪǫᴜᴇ: His body seems to be athletically trained, as if he has trained for the Olympics every day. Though his muscles do not bulge like a body builder's or wrestler's, it's noticeable enough.

Eᴛʜɴɪᴄɪᴛʏ: 40% German / 40% Scandinavian / 20% Egyptian

Hᴀɪʀ Cᴏʟᴏʀ: Ashen white; tipped smoky gray at the top and tips of hair

Eʏᴇ Cᴏʟᴏʀ: Emerald green

Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Heterosexual

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single

Lɪᴋᴇs:

Learning more about the world and what's in it
Reading his romance novels... IN PRIVATE
Sweets, though he loves cake most
Fighting with powerful opponents
Food... pretty much any kind
Sweets, sweETS, SWEETS
Drinking (mainly alcohol)
Making others happy

Dɪsʟɪᴋᴇs:
Those who whine about being weak and doing nothing about it
Those who act weak just so they can get attention
Getting stuck on something he can't overcome
Being kept in one place for too long
Being called a worthless person
People hurting his friends
Kishin, mainly
Being tricked
 

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PostPosted: Sat Jan 19, 2019 3:33 pm
s ᴏ ᴜ ʟ x ɪ ɴ ғ ᴏ :

Sᴏᴜʟ Tʏᴘᴇ: Sorcerer Soul / Strong Soul

Sᴏᴜʟ Aᴘᴘᴇᴀʀᴀɴᴄᴇ: Arcanacus's soul is a neon blue color, and is slightly larger than a Human Soul in its condensed state. In this state, it has an oddly content face on it. In its released state, it surrounds his entire body, stretching roughly ten yards in all directions. In this state, the face is gone, and what seem to be blue, glowing cracks appear all over it. These cracks seem to originate from a large scythe which has embedded itself in the side of his soul, with the handle of it stretching over and above his soul. It seems to be identical in appearance to the one he summons with his Magic.

As Caelestis, his soul's coloration and size in its condensed form are roughly the same. Although instead of a content looking face, it instead seems to be more of a scowl. In its released state, his soul grows much larger, stretching about twenty-five (25) yards in size all around him, although he can make it smaller should he need to. The cracks have gone from it, although the scythe remains, and parts of his soul seem to be "invisible", likely in reference to the parts missing from his limbs (arms and legs). There's now also an odd looking eye on the front of his soul, which seems to cover most of the front.

Sᴏᴜʟ Sɪᴢᴇ: In its condensed form (as both Arcanacus and Caelestis), slightly larger than a Human's Soul. In a released state, Arcanacus's stretches up to ten yards in all directions. Caelestis's stretches up to twenty-five yards in all directions, but he can make it smaller.

Sᴘɪʀɪᴛᴜᴀʟ Dɪᴍᴇɴsɪᴏɴ:
~ Arcanacus's spiritual dimension seems to be a shinto shrine in the middle of a forest. Though the inside of it looks much more like a large bedroom.

~ Caelestis's spiritual dimension is a large library, which seems to have no end in sight. Strange looking portals seem to be everywhere, with what seem to be dimensional cracks all over the walls and ceiling.

Sᴏᴜʟ Wᴀᴠᴇʟᴇɴɢᴛʜ:
~ Arcanacus has an Anti-Demon Wavelength, which is useful for fighting against the madness. It's this Wavelength which has isolated his madness, and keeps his from permanently changing into his original form as Caelestis.

~ Caelestis has a Madness Wavelength; the Madness of Knowledge. This particular madness is said to give the person under its influence absolute knowledge to the point where they stop thinking all together.
 
PostPosted: Sat Jan 19, 2019 3:35 pm
ᴘᴏᴡᴇʀs / sᴋɪʟʟs / ᴡᴇᴀᴘᴏɴs / ᴇᴛᴄ. x ɪ ɴ ғ ᴏ :

Souls Collected: 296, though they all went to the graveyard in the Death Room.

Rank / Proficiency Level: ★★★ / Three stars

Pᴀʀᴛɴᴇʀ: N/A

Sᴘᴇᴄɪᴀʟ Iᴛᴇᴍs: A sword given to him by Lord Death. It has no special powers, but can be used whenever he's unable to use Magic to summon his scythe.
 

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PostPosted: Sat Jan 19, 2019 5:06 pm
s ᴋ ɪ ʟ ʟ s / ᴘ ᴏ ᴡ ᴇ ʀ sx ɪ ɴ ғ ᴏ :

# ᴏғ Sᴋɪʟʟs/Pᴏᴡᴇʀs: 20 Skills / 10 Powers

◎◎ SKILLS ◎◎

» Soul Resonance - Soul Resonance is performed when the Meister's Soul Wavelength is sent into their Weapon, which then amplifies it and sends it back to the Meister. This process is done repeatedly. In turn, performing this generates a strong Wavelength which can enable a powerful technique to be performed. This relationship has been compared to the usage of an electric guitar and an AMP by Death, who explains that while the sound (Soul Wavelength) that comes from an electric guitar (Meister) by itself is rather faint, it gains a lot of power when connected to the AMP (Weapon).
» » Team Resonance - Team Resonance (チームでの魂の共鳴, Chīmu de no Tamashī no Kyōmei), also known as Chain Resonance (共鳴連鎖, Kyōmei Rensa) and Resonance Chain, is a kind of resonance that involves a team of Meisters matching their wavelengths with one another in order to empower each other. It is extremely difficult to maintain, unless all the team members can easily keep their souls on a balanced level. There is no set number of Meisters required to perform a Chain Resonance, but it is more powerful yet more difficult in a larger team. Sub-Skill of "Soul Resonance".
» » Utility Meister - One that can perform acceptable Soul Resonance with multiple weapons, which gives him/her a wide array of choices when deciding which weapon to handle and the limit of the resonance. Sub-Skill of "Soul Resonance".

» Generator - Meisters generate a small amount of energy. However, only high level Meisters generate sufficient energy to fight with it, most fighting with their weapons.
» » Injection - A small amount of energy obviously energizes the target but an overdose can be used to cause damage, bypassing external protection. Sub-Skill of "Generator".

» Wavelength Communication - Allows communication on a spirit level with Weapon and, most importantly in combat, allows them to receive or give energy.

» Soul Protect - Soul Protect (ソウルプロテクト, Souru Purotekuto) is a High-Level Spell used by Witches and Sorcerers to counter Soul Perception. This advanced Spell surrounds their soul and it's signals, making their Soul Wavelength disappear and camouflages their soul like that of a normal Human. This Spell is capable enough of evading Soul Perception from a Humans and Death Gods. However, an individual is unable to use any of their innate Magic while under the spell's effect.

» Soul Perception - This unique ability allows a person to perceive the souls of living people, and is much more of a rare skill. By focusing on an individual soul, a skilled Soul Perception practitioner can actually 'read' a soul and make accurate judgments about the person's characteristics, personality and Soul Wavelength. Knowing the Wavelength of a soul can allow a skilled Meister to match or disrupt the opponent's Wavelength in or outside of combat, making it a valuable skill in analyzing the opponent. One of the more important functions of Soul Perception is detection, allowing a human to differentiate between the soul of a normal human and the soul of a Witch, since there is little physical difference between the two.
» » Super Soul Perception - A user of Super Soul Perception not only has the ability to greatly distinguish the Soul Wavelength including any issues that may arise whereas a normal Soul Perception users wouldn't notice, but also break through Soul Protect, although even doing so takes concentration and a clear mind. It also allows them to sense Madness at a greater magnitude, even entities in which aren't normally sensed such as the Little Ogre. Sub-Skill of "Soul Perception".

» Spiritual Flexibility - Arcanacus's understanding of soul wavelengths gives him a huge advantage against other users, since he can manipulate his own to match the others wavelength and thereby nullify or disrupt the soul wavelength attacks. He is also capable of greatly modifying his own wavelength so as to make use of any weapon he is paired with. However, his soul wavelength is so high that he does not need a weapon, and can instead channel it through his body and release it upon physical contact with an enemy. It's also possible for him to match his wavelength with any weapon he uses.

» Soul Thread Sutures - It works by attacking an individual with your own soul wavelength and having both the weapon and Meister concentrate on the soul wavelength residue that is still inside of an enemy, causing the residue soul wavelength to attach itself through the skin to a surface, locking their movements and leaving them open for attacks. It is also possible to use these stitches to thread the user's own soul wavelength onto a surface, to hold themselves in place so as not to be pushed back or pulled forward by enemy attacks.
» » Soul Thread Diffusion Sutures - This variation of Soul Thread Sutures allows the user to manipulate their Soul Wavelength in another's body to suture the entirety of one's nervous system. This ability requires an incredible amount of precision but comes with a drawback: If the other's soul/Wavelength is too large, this will prevent the Meister from being able to actually move their weapon to finish off the immobilized opponent. Sub-Skill of "Soul Thread Sutures".

» Soul Menace - The technique is a form of self resonance which is only known to be usable by a select number of individuals. By resonating with one's own soul the user can drive their own soul wavelength directly into an opponent's body through a physical strike on them. The incompatible Wavelength can cause strong direct and internal damage, it is even capable of damaging someone who is being protected by black blood.
» » Consecutive Soul Menace Three-Fold! "Gi" "Go" "Shoku" - A variation of the Soul Menace technique, that instead rapidly hits an opponent three times in succession, using the same fist. The attack inflicts enough internal damage to cause the target to bleed from the mouth. Sub-Skill of "Soul Menace".
» » Two Palm Soul Menace-Twin Spears - This is a variation of the attack Soul Menace that instead makes use of both hands, rather than just one. The attack works using the same principle as its one handed version; that by resonating with one's own soul, the user can drive their own soul wavelength directly into an opponent's body through a physical strike on them, causing strong direct and internal damage. However, due to the inclusion of an extra hand, the attack's power is greatly amplified and able to incapacitate even strong opponents. Sub-Skill of "Soul Menace".

» Anti-Demon Wavelength - In defense this Wavelength acts as a powerful barrier against insanity. It can be used through Soul Resonance on others who are about to be pulled into madness, and restore their sanity. In offence it can be infused into attacks causing them to be destructive against beings of madness even intangible ones. This Wavelength can be also carried over into attacks, which in turn become very effective against Witches or any individual harboring dark powers. Using it is possible to even take on an Immortal and heavily wound them.
» » Exorcism Wavelength - An exorcism wavelength has the ability to liberate any in darkness from an individual and even return a evil human back into a human by removing all of the consumed pure souls from this individual. It is a branch of the Anti-Demon wavelength, however, it cannot be used for anything other than what has been stated. Sub-Skill of "Anti-Demon Wavelength".
» » Demon-Repelling Wavelength - This characteristic is signified by the emission of an intense white light upon activation and makes any subsequent technique used particularly effective in countering any individual harboring or reliant upon the quality of madness, such as Witches and those afflicted by Black Blood, as even Immortals are not immune to injury in the face of this wavelength. However; by utilizing this quality in conjunction with his partner's respective fighting style, the two are capable of merging together their advantageous properties in order to achieve a "perfect completion" with one another, thus exponentially increasing the destructive potential of this wavelength. Sub-Skill of "Anti-Demon Wavelength".
» » Anti-Demon Wavelength: Full Release - Saturating the entirety of their physical form with the full extent of the user's respective Demon-Repelling Wavelength (退魔の波長, Taima no Hachō), before firmly anchoring their partner's weapon form into the ground, the Meister propels their own body towards the desired opponent with both tremendous force and velocity, intending to completely obliterate the foe utilizing his formidable momentum in conjunction with the purifying effect exhibited by the particular wavelength used. This latter characteristic is signified by the emission of an intense white light upon activation and makes the technique particularly effective in countering any individual harbouring or reliant upon madness, such as Witches or those afflicted by Black Blood, even Immortals are not immune to suffering permanent injuries when facing this distinctive capability. However, the use of this ability comes at considerable risk to the Meister themselves, as they must establish direct physical contact with the target in order for these properties to function, significantly increasing the potential chance that they may be harmed in the process. Sub-Skill of "Anti-Demon Wavelength".
» » Purification - Utilizing one's own distinctive fighting style in conjunction with their or their Weapon's respective Demon-Repelling Wavelength (退魔の波長, Taima no Hachō), only after the Weapon has adopted their weapon form, the Meister is capable of initiating a subsequent attack that not only possesses immense physical destructive power, but also a significant purifying effect that can directly oppose the madness contained with an adversary's soul or ability, once contact has been established. This latter characteristic is signified by the emission of an intense white light upon activation and makes the technique particularly effective in countering any individual harbouring or reliant upon the quality of madness, such as Witches and those afflicted by Black Blood, even Immortals are not immune to injury in the face of this wavelength. However, the use of this capability is not without risk, as either the Meister or the Weapon must seemingly come into direct contact with the desired target for these properties to function, increasing the potential chance that one of them may be harmed. Sub-Skill of "Anti-Demon Wavelength".




◎◎ POWERS ◎◎

» Fragmente von Schmerz (Fragments of Pain)
Arcanacus slams his foot onto the ground, causing the abyss to form a straight line up to twenty feet in front of him. From this abyss come sharp spikes, which shoot up suddenly in a jagged line, piercing through anything which may be above the abyss at the time. This abyss doesn't swallow anything, though, so it's safe to stand on... except for the spires.

» Abgrundlose Kette (Abyssal Chain)
Arcanacus is able to create a chain made of voidal energy from one of his two hands, which he can use to latch onto enemies or different surfaces. He can use this to pull objects towards him, or pull himself to objects. When used on a living person or animal, it slowly sucks away their lifeforce, giving it to him.

» Fragmente des Abgrunds (Fragments of the Abyss)
Arcanacus distorts reality and corrupts his surroundings with the power of The Void. Through this, he's able to unleash fragments of the broken space in frenzied chaos. These fragments seem to take the shape of large daggers, all directed at either one or multiple enemies. The released power explodes and deals damage to enemies on contact.

» Wand der Leere (Void Wall)
Arcanacus expands the surrounding space and opens a rift in the dimensions to conjure a force field that returns a portion of incoming damage to the attacker. This barrier is able to protect up to ten people who are standing near Arcanacus when he conjures it.

» Voidaler Strahl (Voidal Beam)
Arcanacus holds out his hand, gather voidal energy within it. He then sends out a beam of this voidal energy, seeming to rupture time and space itself in order to attack his target. Despite this, it can still be blocked by a hardy enough shield or barrier, nullifying this attack.

» Säule des Chaos (Pillar of Chaos)
Arcanacus unleashes a rushing torrent of dark energy that was given form with the twisted power of the Void in the form of a chaotic pillar. The violent burst of energy consumes everything in its wake, within twenty feet of where it's used. The pillar seems to stay for a few hours (or four posts), staying the same size and not growing, but continuing to "devour" anything that may come within its reach.

» Mund der Leere (Mouth of the Void)
Release all corruption from within and plunge the area in absolute chaos. Doing this causes the Eye of The Void to appear behind Arcanacus, effectively acting as a black hole, and sucking in and destroying/damaging all enemies and objects within a thirty foot radius. Anything that may have survived being sucked up and pummeled by any of the debris is spat back out of the Void before it closes, leaving them to be either healed or killed.

» Reise durch die Leere (Journey Through the Void)
Arcanacus is able to create what seems to be portals or rifts, which take the shape of The Eye of the Void. He's able to travel long distances (up to five miles) through these portals, and take others with him. If he has an area completely memorized down to each detail, he can open a portal straight there, and take others with him, too. Though there are very few places that he knows this well, one of them being his own home.

» Gottvergessen Sense (God-Forgotten Scythe)
Arcanacus is able to focus the power of the Void into a solid object, which happens to take the form of a scythe. This scythe seems to carry the powers of the Void, being able to swallow objects smaller than it into the void. For reference, it doesn't work on humans (Humans, Witches, Sorcerers, etc.) or animals, and is about two feet taller than Arcanacus is.

» Ende der Welt (The End of the World)
Arcanacus calls upon a massive scythe, created using the hidden power of the Void, to rip the dimensions apart and open a fissure to the nether reaches of The Void. This fissure appears int he form of the eye which Arcanacus's left one looks like usually, and the ones that seems to appear behind him. The Void appears to be roughly fifty feet across, and about twenty feet high. The overflowing chaos and malice from The Void pours in through the fissure and engulfs everything within one hundred feet of the user into The Void. Death is usually certain in this case, although it is quite possible to survive if you manage to escape from the Void's gaping maw before it closes. This is possible by using other magics to counter the Void or using speed based or flying magics to run or fly out. Once the Void closes, it seems to leave a "tear" in the fabric of reality, which cannot be opened again.


▅▅OTHER SKILLS▅▅

Immense Durability - Arcanacus has a pretty resilient body, able to take being thrown through a wall or struck by very powerful attacks, and still be left standing. Though he can, like all others, still suffer effects. Though he'd be likely to stay standing longer than others would.

Enhanced Strength - Along with very high durability, Arcanacus also has a very high amount of strength. He'd probably be able to lift a very large boulder, or punch said boulder into tiny pebbles. Though even he does have limits.

Enhanced Reflexes - Arcanacus has displayed extremely sharp reflexes and a high degree of speed and agility.

Incredible Intellect: Arcanacus's levels of intelligence are rather high. He's able to figure out most things very quickly, or even think up great strategies. And it isn't just book smarts that he has, for he's also able to created advanced technologies much like his original, Caelestis. This intellect is also what allows him to be able to learn how to wield new weapons quickly.

Master Hand to Hand Combatant: Masters of unarmed combat possess the greatest prowess of all, being capable of easily taking on several opponents at once with ease. Some of them are known to employ hand-to-hand combat as the main element of their fighting style, and can overwhelm foes even if they are armed or larger than the users themselves.

Master Weapons User: Not a master of all weapons, but instead a master of his own weapons, and ones like them. Many, many years of training have allowed him to hone his skills with these weapons, making them seem like another limb to him. But if it comes to a weapon he's never used... he's like a new born babe with it.

Intimidation: An incredibly powerful physical ability that only a rare few have the capacity to use, a technique in which powerful individuals can instill fear into their opponents by completely and utterly overwhelming their senses and bodies by exuding their true power in massive volumes, slowly crushing their will to battle and crushing their confidence to dust. Normally activated by either performing a physically imposing feat (such as displaying their strength or making frightening features) or creating realistic frightening illusions by unleashing their murderous intent and magic energy to the absolute max, which can instill fear into any weaker being and cause them to lose consciousness.

Cooking/Baking - He's a great cook and baker,and can make some pretty good food and desserts with whatever cooking equipment he has.

First Aid - He can do a pretty great job at helping someone,mortally injured or not. Though, mortally injured is a bit... more difficult. Either way, it's usually only temporary, since he isn't exactly a doctor.
 
PostPosted: Sat Jan 19, 2019 5:08 pm
ᴄ ʟ ᴀ s s / ᴊ ᴏ ʙx ɪ ɴ ғ ᴏ :

Jᴏʙ: 2nd Year Student

Bᴏss: N/A

Cʟᴀss: TBE
 

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PostPosted: Sat Jan 19, 2019 5:13 pm
ʙ ᴀ ᴄ ᴋ ɢ ʀ ᴏ ᴜ ɴ ᴅ x ɪ ɴ ғ ᴏ :

Pᴇʀsᴏɴᴀʟɪᴛʏ: Arcanacus goes under the guise of two different personalities. One is how he acts whenever he's transformed into Caelestis. His other is his true personality, as Arcanacus.

When transformed into Caelestis, Arcanacus takes on a much more stern personality, keeping calm and composed in many situations. Although it is easy to break this, causing him to show a slight state of panic or confusion, though he does his best to quickly fix this. He shows respect to those equal in standing or of a higher ranking than him, even if he finds them to be despicable. He seems to be much more calculated and thoughtful when he's like this, being able to pay even more attention to the tiniest of details. He's one to answer a question with another question instead of giving a straight answer, in order to keep one on their toes, and likely get an answer out of them instead. He seems to keep the safety of his allies in mind, usually jumping forward in order to protect them from any sorts of insults or discrimination, getting overprotective of them. Although he usually does his best to keep this under wraps, as he hates making anyone else feel weak. But even when he does get like this, he doesn't break his stern look, making it look as if he is glaring at whoever currently has his attention. When not speaking or working, he's usually watching, and seeing what happens, as if every possibility is running through his mind. You know that feeling you get when you're doing something (like work), and feel like you're being watched? It's probably because of him. When he gets into a battle while masked, he manages to keep up this same guise, not giving even a second that would show a sign of stopping or weakness. And, since it's impossible to see his face, it's difficult to tell what he is truly thinking. This makes him a dangerous individual, both on and off the battlefield, and a force to be reckoned with. He is also known as a skilled strategist. He has quite a dark sense of humor, and laughs at the worst of things. Although not in a crazy and psychotic way. In battle, he's a show no mercy kind of guy. If you ask for a breather, he just up and punches what little breath you have right out of you. Although, it must be remembered that he only gets like this whenever he's transformed into Caelestis, and not actually being himself.

In truth, Arcanacus is a much more likable person, who has easily gained the respect and loyalty of most of the people he's met in his life. His personality is one that gives off an air of familiarity, as if he's someone that you've met before, in the past. Due to this, it is quite easy for him to make friends rather quickly with other people. Even if he has never met them before. He's the kind of person that does what he can to make sure that no one gets too injured because of something he did, or a choice he made. He seems to severely dislike those that pick on the weak and helpless, deciding to take matters into his own hand. Though usually the person he's trying to help usually doesn't want his help. Even so, he will help them anyway, so that they don't get injured. He's usually calm and composed, but also has, as some have put it, a nasty habit of poking his nose where it does not belong, and can get into trouble because of this. He frequently becomes concerned about things that others have no interest in, a trait he does not outgrow even when told he cannot concern himself with other people's business. Despite all of this, he still cares for those he senses seem to be in trouble, always doing his best to help them get out of a bind. He also seems to care largely for children, no matter how old or young they may be. Even though he has no children of his own, he seems to have a rather fatherly personality around those he can refer to as children. Despite how he looks, he seems to be a "plushie" type person, someone who is always open to most forms of love and attention such as, but not limited to; hugs, kisses (on the forehead or cheek, if friends), hand holding, etc. Though it should be noted that, at times, even he has been known to develop a crush, and seem to flirt heavily with the person who has gained his affection. It seems that it doesn't work the other way around though, as he will be completely clueless if someone starts flirting with him first. Finally, there's his battle personality, which can be considered dangerous. There is no way to tell what he's thinking, as his face seems to show no signs of how he's faring. He'll either be smiling like a doofus, or have a totally serious poker face. Either one can possibly confuse his enemy, giving him the opening he needs. If it's someone weaker than him, he'll use only half his power, thus giving them a better chance. If it's someone that happens to be stronger than him, he won't hold back any attacks. He'll do the same if trying to teach someone a lesson, regardless if they're weaker than him or not. If he happens to be training someone, he'll be pretty lenient with them, not using force to make them better.

Bɪᴏɢʀᴀᴘʜʏ:

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s):

Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.
Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.
Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.

Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.
Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.
Character Name - Relation With Character ~ Dead or Alive : Optional Summary of how you met the character.

Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s):

Tʜᴇᴍᴇ Sᴏɴɢ(s):
Mᴀɪɴ Tʜᴇᴍᴇ: Recollection Endroll [Arcanacus] / Ash [Caelestis]
Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ: Fi's Farewell [Arcanacus] / Repentance [Caelestis]
Bᴀᴛᴛʟᴇ Tʜᴇᴍᴇ: Inking Mistake [Arcanacus] / Chaos Bergentrückung [Caelestis]
Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ: Do or Die [Arcanacus] / Never Again [Caelestis]
Sᴏᴜʟ Rᴇsᴏɴᴀɴᴄᴇ Tʜᴇᴍᴇ: Stalemate [Arcanacus] / Must Die [Caelestis]

Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ:
 
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