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[ Premise/Foreword ]
It’s been a month since the events on Geonosis have wound down. The following period of silence hasn’t been of peace, but of tension filled fear, as people wait for the Separatist Planets or Republic to make the first move.
Meanwhile the Jedi Order is still attempting to recover from the severe losses to the Jedi Knight Corps. As a result, many young Jedi Knights have been admitted, and been convinced to take on younglings as Padawaans.
In the Outer Rim, the Outer Worlds have taken advantage of the lack of peace for a plethora of easy profits. The rise of rogue smuggler pilots and crime hasn’t been higher.
[ Setting Information/Background ]
This campaign will be spanning the 5 years of the Clone Wars, and the twenty years of the Dark Times. You will be spending levels 3-5 on Kashsyk. After that, May the force be with you.
[ Game Introduction/Plot ]
You are all young men and woment (except in the case of the droid) who have made your way to Kashshyk for some reason. Little do you know that the war for the future of the Republic is about to start.
[ Character Creation ]
Available Sources: All Saga Edition Books
Banned Resources: N/A
ECL:3
Credits: Starting amount X 3
Races: All
Ability Scores*: 28d6 Dice Pool (You can use up to 5 dice on a roll, but you must use a minimumn of 3d6 per stat)
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Hit Points: Standard
Alignments biggrin ark Side Points are accrued as normal. However, if you reach a level of corruption that your Darkside Score is equal to your Wisdom Score, I take control.
Force Traditions Allowed: All
Backgrounds: I allow one additional Trained skill if I receive a thick background.
[ House/Optional Rules ]
1] I only allow one Jedi and One Droid per campaign. If there are multiple canidates, I choose by the best background.
2] You must start as a child or young adult.
3]Starships cannot be purchased before level 5.
4) All Droids with heruistic Processors must have a quirk.