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iWarrior OS X

PostPosted: Sat Jan 07, 2006 1:49 pm


That's right, this is the little fella responsible for those jaw-dropping game demos we all saw. Here's some images and an article that discusses it.

Introduction and index - http://www.blachford.info/computer/Cell/Cell0_v2.html

Inside The Cell - http://www.blachford.info/computer/Cell/Cell1_v2.html

Again Inside The Cell - http://www.blachford.info/computer/Cell/Cell2_v2.html

Programming The Cell - http://www.blachford.info/computer/Cell/Cell3_v2.html

Revenge Of The RISC - http://www.blachford.info/computer/Cell/Cell4_v2.html

Conclusion and References - http://www.blachford.info/computer/Cell/Cell5_v2.html


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PostPosted: Sat Jan 07, 2006 3:27 pm


Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

POLOPOZOZO


iWarrior OS X

PostPosted: Sat Jan 07, 2006 4:55 pm


Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
PostPosted: Sat Jan 07, 2006 6:30 pm


Gunslinger_Harrison
Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
It's so small... >.>

POLOPOZOZO


mikekz

PostPosted: Sat Jan 07, 2006 7:37 pm


Banned_Again_XD
Gunslinger_Harrison
Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
It's so small... >.>

Big things come in small packages.
PostPosted: Tue Jan 10, 2006 5:56 pm


mikekz
Banned_Again_XD
Gunslinger_Harrison
Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
It's so small... >.>

Big things come in small packages.
That's not what I mean, I mean that they spent somewhere around a trillion dollars to make something the size of a big toenail. sweatdrop

POLOPOZOZO


Bag of Monster

PostPosted: Tue Jan 10, 2006 7:57 pm


Banned_Again_XD
mikekz
Banned_Again_XD
Gunslinger_Harrison
Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
It's so small... >.>

Big things come in small packages.
That's not what I mean, I mean that they spent somewhere around a trillion dollars to make something the size of a big toenail. sweatdrop

I know. Ain't it great?
PostPosted: Wed Jan 11, 2006 6:50 am


that is a small processor. i want one. heart

itsBugu

Sparkly Shapeshifter


POLOPOZOZO

PostPosted: Fri Jan 13, 2006 3:31 pm


Bag of Monster
Banned_Again_XD
mikekz
Banned_Again_XD
Gunslinger_Harrison
Banned_Again_XD
Didn't IBM help? It costed like a gajillion dollars to make so it should be really good. (64 bit, not bad)

Yup, it was developed by IBM, Sony, and Toshiba.
It's so small... >.>

Big things come in small packages.
That's not what I mean, I mean that they spent somewhere around a trillion dollars to make something the size of a big toenail. sweatdrop

I know. Ain't it great?
Yes...
PostPosted: Wed Jan 18, 2006 10:52 am


It's hard to believe that something that small is a high performance cell.

WhiteTaiku


POLOPOZOZO

PostPosted: Wed Jan 18, 2006 3:58 pm


WhiteTaiku
It's hard to believe that something that small is a high performance cell.
That's... pretty much exactly what I've been saying.
PostPosted: Thu Jan 19, 2006 8:14 am


Random fact; the PS3 processing chip has more transisters (spelin of) in it than a PS2 a Xbox and a Game cubes transisters put together.

Queen Litas bitch


POLOPOZOZO

PostPosted: Thu Jan 19, 2006 3:31 pm


Queen Litas b***h
Random fact; the PS3 processing chip has more transisters (spelin of) in it than a PS2 a Xbox and a Game cubes transisters put together.
Heh, I don't even know what a transiser DOES. sweatdrop
PostPosted: Sat Jan 21, 2006 1:48 am


Im not to sure how it works but a current runs thought the base and colecter and then it open up the Emitter which can then pass current, or somthing like that, it's like a round about for current.

User Image - Blocked by "Display Image" Settings. Click to show.

Anyways the PS3 will have 300 milliion transistors, producing a theroretical max of 51 billion dot products per second, compared to the Xbox 360's 33.6 million dot products per second.

Queen Litas bitch


POLOPOZOZO

PostPosted: Sun Jan 22, 2006 2:04 pm


Queen Litas b***h
Im not to sure how it works but a current runs thought the base and colecter and then it open up the Emitter which can then pass current, or somthing like that, it's like a round about for current.

User Image - Blocked by "Display Image" Settings. Click to show.

Anyways the PS3 will have 300 milliion transistors, producing a theroretical max of 51 billion dot products per second, compared to the Xbox 360's 33.6 million dot products per second.
Wow, that's a lot more... sweatdrop
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The Sony Playstation Guild

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