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Like Pathfinder?

Yep 0.23611111111111 23.6% [ 51 ]
Seems good 0.18055555555556 18.1% [ 39 ]
No 0.092592592592593 9.3% [ 20 ]
I'm Alpha testing it 0.097222222222222 9.7% [ 21 ]
Whats pathfinder? 0.26388888888889 26.4% [ 57 ]
I'm a whore 0.032407407407407 3.2% [ 7 ]
I'm a bigger whore 0.097222222222222 9.7% [ 21 ]
Total Votes: 216
Tags: pathfinder 
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Ok I so had to do this.

Ok This is a place to talk about the upcomming paizos D20 OGL Game called Pathfinder. Loosely based on D20 D&D using their open gaming license.


From my first look it seems like a pretty interesting system. They changed around races slightly and are working on classes. They are currently in Alpha testing.

You can find the alpha version of the book Here

Come talk about how it plays out and what you think of changes and what might need to be changed.
 
     
 
*Edit* Tue Aug 18, 2009 6:58


was released Thursday August 13, 2009 and was sold out days before it actually hit shelves. As Paizo put it in their advertisement — 3.5 Survives 3.5 Thrives! Fully based on the 3.5 Open Gaming License, Paizo continues to contribute to Open Content. The whopping 576 page book contains everything you need to get playing the Pathfinder Roleplaying Game from the start*. Unlike most major roleplaying game products the digital PDF is small fraction of the hard copy's cost and makes a nice supplementary reference book for primarily digital gaming groups.

Paizo has gone above and beyond with the quality support for this product. Available on their website are variety of resources and extras that make it an even sweeter deal. The Pathfinder Roleplaying Game Resource Page is your one stop spot for all the goodies. Not least of which is the Pathfinder Roleplaying Game Reference Document which incorporates all of the core rules for future development under the OGL. The only thing the RFRD lacks is all of the stunning contextual fantasy artwork that you will be missing if you don't at least pick up a digital PDF copy of the Core Rulebook.

Come on in and join the discussion here or on Paizo's own board (preferably here wink ). Don't be shy, you're only one click away from the rules we all know. Just jump to the last page in this thread and maybe back track a bit to pick up the current rambling discussion, or post your own questions if you have them. Also don't forget to click the Subscribe Button at the bottom of the page so you never lose track of this thread. biggrin

*This does not include monster entires found in the Pathfinder Bestiary. However it is possible to play the game based solely around PC and NPCs created from the standard player races presented in the Core Book without any truly monstrous creatures.

Posted: Sun Mar 30, 2008 1:14 pm
Fan Banner time!
     
I'll say that I think the Wayne Reynolds art is awesome. Of course, I think all Wayne Reynolds art is awesome and he's hardly exclusive.
 
     
 
Very true. However I find an interesting contrast between that early 4e PHB fighter lady (with the fleshy gaps) and the character art for the Paladin Seelah (seen above). Even with a shared artists there is a noticeable difference between 4es style and Pathfinders. True 4e has no gone with a hulking flesh exposed Dragonborn and the typical lightly dressed Wizard (even Pathfinder has one) but art sets the tone for a game, and Pathfinder as some good artwork.
     
yeah, not a huge fan of the cleavage armor

I mean on some level I am, but . . .yeah
 
     
 
hehe my thread is catching on. And thanks for the banner brasten. Also where can i look into more of the art i really like his style so far.
     
Most 3e books are full of it. Specifically all the 3.0 class books were exclusively WAR art, and a lot of the redone pictures in the 3.5 MM were also Wayne Reynolds. He does the cover for every Eberron book, and the covers for the core 4e books.
 
     
 
Nice. I like that style. biggrin
     
His real strength is dynamic poses, which makes it perfect for Eberron covers.
 
     
 
yeah i like those covers just could never get an ebberon game going. Then all my friends refused to play D&D
     
     
Thoughts on the Pathfinder skills?

I like how related skills have been grouped but some of the groupings seem a little off.

Sense Motive should not be a part of Deception. I was thinking it should be part of Perception maybe (picking up on something thats not right). As stated before, Open Lock (and maybe use rope) should be part of disable device. I'd like to see Knowledge: Religion be a free skill for Clerics, Spellcraft be free for Wizards, Knowledge: Nature free for Druids, and so on. Its something that is an integral part of their respective classes and a player should not be forced to burn a skill selection on it from the start to do something that the class was designed to do.
 
     
 
Yeah a lot of the skill groupings didnt make much sense. Yeah its a nice idea but it just doesn't work.
     
Some thought (keeping skill points) on changing the classes skill allotments by level.
6+Int
8+Int
10+Int
12+Int
No x4 at 1st level.

Also since examples are important I'm starting to put together some example level builds, from 1st to 20th. This is the same format I've been using to Mix/Max in 3e for several years now. The first one I'm doing is "Crazy Human" a Cleric/Fighter/Rogue/Wizard/Arcane Trickster/Eldritch Knight/Mystic Theurge.

http://spreadsheets.google.com/pub?key=p2Mem876_vNxT4x6XsBm6WQ

It'll update as I add to it. But now I need to get the Pathfinder game going over at Rustmonster.net
 
     
Cooperate with those who have both know-how and integrity.

Squeeze every last drop out of those insolent, musical, peasants.

Visit Its Pathfinder!!! in Table-Top to find out more.
     
 
Who else is playtesting?

What HP method are you using?
What Level Characters?
What kind of Characters are in the group?
Is it fun? (for you)
What do you think of the new Domain Powers and Specialization Powers?


Lets get some talk going on!
     

Did you know ...?

Sunday August 9th is International Day of the World's Indigenous People

NOW WE CAN PARTY!!
I'm planing on doing some playtesting in a few months, but all of my groups have just started new campaigns in systems we've been looking forward to playing for months in the last few weeks. Also, since I'm the designated D&D DM, and I'm fraking burned out on DMing at the moment, I need some time to recover. Maybe when part two hits I'll be ready again. Maybe.

However, just from observations, I'm really liking the new turning rules. I'm on the fence about the new fighter features. Anyone have any feedback on that yet?
 
     
Watch Your Back
Shoot Strait
Conserve Ammo
Never, Ever, Cut a Deal with a Dragon
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